;˽ΪܽűʵָűйصĹ
;˰汾 .. ṩ 
;˰汾 .ӣ.  ṩ
(@@InPutInteger @@InPutString @@useitemname @@OffLineMsg @@dealgold @storage @getback)
%100

[@PickUpItem1165]
#if
ISONMAP D2083
#act
CLEARDELAYGOTO 1
SetIcon 8 0 1376 0 -12 1 0 100 0
SENDDELAYMSG ͨ챦н%sԶ 600 249 1 @ͨ챦п
SENDMSG 0 249 0 [%s]<$MapTitle>(<$X><$Y>).ʰȡͨ챦.10Ӽɻصߣ
SENDMSG 0 249 0 [%s]<$MapTitle>(<$X><$Y>).ʰȡͨ챦.10Ӽɻصߣ
SENDMSG 0 249 0 [%s]<$MapTitle>(<$X><$Y>).ʰȡͨ챦.10Ӽɻصߣ
#elseact
take ͨ챦 99

[@ͨ챦п]
#if
ISONMAP D2083
#act
take ͨ챦 99
GETRANDOMLINETEXT ..\QuestDiary\ᱦ.txt <$STR(S$ᱦ)>
give <$STR(S$ᱦ)> 1
SENDMOVEMSG 0 251 249 350 3 [%s]ڱᱦӱ.Яͨ챦10.á<$STR(S$ᱦ)>
SENDMSG 0 249 0 [%s]ڱᱦӱ.Яͨ챦10.á<$STR(S$ᱦ)>
SENDMSG 0 249 0 [%s]ڱᱦӱ.Яͨ챦10.á<$STR(S$ᱦ)>
SENDMSG 0 249 0 [%s]ڱᱦӱ.Яͨ챦10.á<$STR(S$ᱦ)>
SENDMSG 0 249 0 [%s]ڱᱦӱ.Яͨ챦10.á<$STR(S$ᱦ)>
CLEARDELAYGOTO 1
SETICON 8 -1
#elseact
CLEARDELAYGOTO 1
SETICON 8 -1
take ͨ챦 99



[@DropItem1165]
#act
CLEARDELAYGOTO 1
SETICON 8 -1
SENDMSG 0 249 0 ͨ챦е<$MapTitle>(<$X><$Y>).
SENDMSG 0 249 0 ͨ챦е<$MapTitle>(<$X><$Y>).
SENDMSG 0 249 0 ͨ챦е<$MapTitle>(<$X><$Y>).




[@GroupItemOn211]
#act
ChangeModeEx 16 65000
SENDMSG 7 ɹ޼:ȫ

[@GroupItemOFF211]
#act
ChangeModeEx 16 1
SENDMSG 7 ޼ɢȥ...


[@GroupItemOn212]
#act
ChangeModeEx 16 65000
ChangeModeEx 17 65000
SENDMSG 7 ɹ޼ƾż:ȫ

[@GroupItemOFF212]
#act
ChangeModeEx 16 1
ChangeModeEx 17 1
SENDMSG 7 ޼ɢȥ...


[@GroupItemOn213]
#act
ChangeModeEx 14 65000
ChangeModeEx 16 65000
ChangeModeEx 17 65000
SENDMSG 7 ɹ޼ʮ:ԡȫ

[@GroupItemOFF213]
#act
ChangeModeEx 14 1
ChangeModeEx 16 1
ChangeModeEx 17 1
SENDMSG 7 ޼ʮɢȥ...











[@StartMyShop]
#if
ISDUPMODE
#act
ForbidMyShop
messagebox \\\Ҹλ.ص
break
#if
NOT ISONMAP GA0
#act
ForbidMyShop
messagebox \\\ǰ̯ͼа̯
break




[@MagSelfFunc205]
#if
equal <$STR(N$ȴʱ)> 0
#act
PLAYEFFECT 76 710 9 1 100 0
MOV <$STR(N$״̬)> 20
MOV <$STR(N$ȴʱ)> 60
MOV <$STR(N$ܷ)> 0
SetIcon 9 76 716 39 79 3 1 100 0
SENDMSG 7 ɡħѪ۳ɹ.20.ȴʱ60룡
SENDMSG 7 ɡħѪ3ѪBUFFԶ飡
#elseact
SENDMSG 7 ɡħѪ<$STR(N$ȴʱ)>ʹ


[@PickUpItemEx]
#if
ISDUMMY
#act
#CALL [\ϵͳ\˻װ.txt] @Զװ
Gmexecute ClearBag <$USERNAME> 






[@GroupItemOn59]
#act
KILLMONBURSTRATE 20140220 20140221 250 20140223 20140224 20140225 20140226 120000 20140227 20140228
SENDMSG 6 ɹʱװ.ɱֱ2.5

[@GroupItemOff59]
#act
KILLMONBURSTRATE 20140220 20140221 250 20140223 20140224 20140225 20140226 1 20140227 20140228
SENDMSG 6 ʱװʧ...

[@GroupItemOn60]
#act
KILLMONBURSTRATE 20140220 20140221 250 20140223 20140224 20140225 20140226 120000 20140227 20140228
SENDMSG 6 ɹʱװ.ɱֱ2.5

[@GroupItemOff60]
#act
KILLMONBURSTRATE 20140220 20140221 250 20140223 20140224 20140225 20140226 1 20140227 20140228
SENDMSG 6 ʱװʧ...


[@GroupItemOn61]
#act
KILLMONBURSTRATE 20140220 20140221 300 20140223 20140224 20140225 20140226 120000 20140227 20140228
SENDMSG 6 ɹʱװ.ɱֱ3.0

[@GroupItemOff61]
#act
KILLMONBURSTRATE 20140220 20140221 300 20140223 20140224 20140225 20140226 1 20140227 20140228
SENDMSG 6 ʱװʧ...



[@GroupItemOn89]
#act
KILLMONBURSTRATE 20140220 20140221 350 20140223 20140224 20140225 20140226 120000 20140227 20140228
SENDMSG 6 ɹʱװ.ɱֱ3.5

[@GroupItemOff89]
#act
KILLMONBURSTRATE 20140220 20140221 350 20140223 20140224 20140225 20140226 1 20140227 20140228
SENDMSG 6 ʱװʧ...


[@GroupItemOn94]
#act
KILLMONBURSTRATE 20140220 20140221 350 20140223 20140224 20140225 20140226 120000 20140227 20140228
SENDMSG 6 ɹʱװ.ɱֱ3.5

[@GroupItemOff94]
#act
KILLMONBURSTRATE 20140220 20140221 350 20140223 20140224 20140225 20140226 1 20140227 20140228
SENDMSG 6 ʱװʧ...


[@GroupItemOn90]
#act
KILLMONBURSTRATE 20140220 20140221 400 20140223 20140224 20140225 20140226 120000 20140227 20140228
SENDMSG 6 ɹʱװ.ɱֱ4.0

[@GroupItemOff90]
#act
KILLMONBURSTRATE 20140220 20140221 400 20140223 20140224 20140225 20140226 1 20140227 20140228
SENDMSG 6 ʱװʧ...

[@GroupItemOn93]
#act
KILLMONBURSTRATE 20140220 20140221 400 20140223 20140224 20140225 20140226 120000 20140227 20140228
SENDMSG 6 ɹʱװ.ɱֱ4.0

[@GroupItemOff93]
#act
KILLMONBURSTRATE 20140220 20140221 400 20140223 20140224 20140225 20140226 1 20140227 20140228
SENDMSG 6 ʱװʧ...


[@GroupItemOn91]
#act
KILLMONBURSTRATE 20140220 20140221 450 20140223 20140224 20140225 20140226 120000 20140227 20140228
SENDMSG 6 ɹʱװ.ɱֱ4.5

[@GroupItemOff91]
#act
KILLMONBURSTRATE 20140220 20140221 450 20140223 20140224 20140225 20140226 1 20140227 20140228
SENDMSG 6 ʱװʧ...

[@GroupItemOn92]
#act
KILLMONBURSTRATE 20140220 20140221 450 20140223 20140224 20140225 20140226 120000 20140227 20140228
SENDMSG 6 ɹʱװ.ɱֱ4.5

[@GroupItemOff92]
#act
KILLMONBURSTRATE 20140220 20140221 450 20140223 20140224 20140225 20140226 1 20140227 20140228
SENDMSG 6 ʱװʧ...

[@GroupItemOn111]
#act
KILLMONBURSTRATE 20140220 20140221 460 20140223 20140224 20140225 20140226 120000 20140227 20140228
SENDMSG 6 ɹʱװ.ɱֱ5.0

[@GroupItemOff111]
#act
KILLMONBURSTRATE 20140220 20140221 460 20140223 20140224 20140225 20140226 1 20140227 20140228
SENDMSG 6 ʱװʧ...

[@GroupItemOn156]
#act
KILLMONBURSTRATE 20140220 20140221 480 20140223 20140224 20140225 20140226 120000 20140227 20140228
SENDMSG 6 ɹʱװ.ɱֱ7.0

[@GroupItemOff156]
#act
KILLMONBURSTRATE 20140220 20140221 480 20140223 20140224 20140225 20140226 1 20140227 20140228
SENDMSG 6 ʱװʧ...

[@GroupItemOn175]
#act
KILLMONBURSTRATE 20140220 20140221 500 20140223 20140224 20140225 20140226 120000 20140227 20140228
SENDMSG 6 ɹʱװ.ɱֱ8.0

[@GroupItemOff175]
#act
KILLMONBURSTRATE 20140220 20140221 500 20140223 20140224 20140225 20140226 1 20140227 20140228
SENDMSG 6 ʱװʧ...


[@GroupItemOn209]
#act
KILLMONBURSTRATE 20140220 20140221 600 20140223 20140224 20140225 20140226 120000 20140227 20140228
SENDMSG 6 ɹʱװ.ɱֱ9.0

[@GroupItemOff209]
#act
KILLMONBURSTRATE 20140220 20140221 600 20140223 20140224 20140225 20140226 1 20140227 20140228
SENDMSG 6 ʱװʧ...


[@ButtonClick10]
#if
equal <$STR(N$Ϣ)> 0
#act
MOV <$STR(N$Ϣ)> 1
FILTERGLOBALMSG 1
SENDMSG 6 ѿȫʾϢˣٴεˣ
#elseact
MOV <$STR(N$Ϣ)> 0
FILTERGLOBALMSG 0
SENDMSG 6 ѹرȫʾϢˣٴεˣ




[@MagSelfFunc180]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeHumAbility 2 + 50000 30
ChangeHumAbility 4 + 50000 30
ChangeModeEx 5 30 100000
ChangeModeEx 6 30 100000
ChangeModeEx 7 30 100000
ChangeHumAbility 11 + 5000000 30
ChangeHumAbility 12 + 5000000 30
HumanHP + 1000000
HumanMP + 1000000
SENDMSG 6 ʾѴ,+50000,+5000000,ħ+100000,30룡
CALCVAR HUMAN  = 1000
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾȴʱ仹ʣ<$HUMAN()>,ſԼʹã

[@MagSelfFunc181]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeHumAbility 6 + 50000 30
ChangeHumAbility 8 + 50000 30
ChangeHumAbility 10 + 50000 30
ChangeHumAbility 11 + 10000000 30
ChangeHumAbility 12 + 10000000 30
HumanHP + 1000000
HumanMP + 1000000
SENDMSG 6 ʾոѴ,+10000000,ħ+50000,30룡޵5룡
CALCVAR HUMAN  = 1000
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾոȴʱ仹ʣ<$HUMAN()>,ſԼʹã


[@MagSelfFunc182]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeHumAbility 1 - <$AC> 30
ChangeHumAbility 2 - <$MAXAC> 30
ChangeHumAbility 3 - <$MAC> 30
ChangeHumAbility 4 - <$MAXMAC> 30
ChangeModeEx 5 30 200000
ChangeModeEx 6 30 200000
ChangeModeEx 7 30 200000
ChangeHumAbility 11 + 2000000 30
ChangeHumAbility 12 + 2000000 30
HumanHP + 1000000
HumanMP + 1000000
SENDMSG 6 ʾ鸽Ѵ,,+2000000,ħ+200000,30룡
CALCVAR HUMAN  = 1000
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾ鸽ȴʱ仹ʣ<$HUMAN()>,ſԼʹã



[@MagSelfFunc189]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 300000
ChangeModeEx 6 30 300000
ChangeModeEx 7 30 300000
ChangeHumAbility 11 + 15000000 30
ChangeHumAbility 12 + 15000000 30
HumanHP + 15000000
HumanMP + 15000000
SENDMSG 6 ʾѴ,+15000000,ħ+300000,30룡
CALCVAR HUMAN  = 1000
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾȴʱ仹ʣ<$HUMAN()>,ſԼʹã


[@MagSelfFunc190]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 150000
ChangeModeEx 6 30 150000
ChangeModeEx 7 30 150000
ChangeHumAbility 11 + 8000000 30
ChangeHumAbility 12 + 8000000 30
HumanHP + 5000000
HumanMP + 5000000
SENDMSG 6 ʾС¸Ѵ,+8000000,ħ+150000,30룡
CALCVAR HUMAN  = 1000
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾС¸ȴʱ仹ʣ<$HUMAN()>,ſԼʹã









[@MagSelfFunc183]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 10000
ChangeModeEx 6 30 10000
ChangeModeEx 7 30 10000
ChangeHumAbility 11 + 500000 30
ChangeHumAbility 12 + 500000 30
HumanHP + 100000
HumanMP + 100000
SENDMSG 6 ʾо֮Ѵ,+500000,ħ+10000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾо֮ȴʱ仹ʣ<$HUMAN()>,ſԼʹã


[@MagSelfFunc184]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 20000
ChangeModeEx 6 30 20000
ChangeModeEx 7 30 20000
ChangeHumAbility 11 + 1000000 30
ChangeHumAbility 12 + 1000000 30
HumanHP + 600000
HumanMP + 600000
SENDMSG 6 ʾӾ֮Ѵ,+1000000,ħ+20000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾӾ֮ȴʱ仹ʣ<$HUMAN()>,ſԼʹã

[@MagSelfFunc185]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 40000
ChangeModeEx 6 30 40000
ChangeModeEx 7 30 40000
ChangeHumAbility 11 + 2000000 30
ChangeHumAbility 12 + 2000000 30
HumanHP + 1000000
HumanMP + 1000000
SENDMSG 6 ʾ֮Ѵ,+2000000,ħ+40000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾ֮ȴʱ仹ʣ<$HUMAN()>,ſԼʹã

[@MagSelfFunc186]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 60000
ChangeModeEx 6 30 60000
ChangeModeEx 7 30 60000
ChangeHumAbility 11 + 3000000 30
ChangeHumAbility 12 + 3000000 30
HumanHP + 2000000
HumanMP + 2000000
SENDMSG 6 ʾ֮Ѵ,+3000000,ħ+60000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾ֮ȴʱ仹ʣ<$HUMAN()>,ſԼʹã

[@MagSelfFunc187]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 88888
ChangeModeEx 6 30 88888
ChangeModeEx 7 30 88888
ChangeHumAbility 11 + 5000000 30
ChangeHumAbility 12 + 5000000 30
HumanHP + 3000000
HumanMP + 3000000
SENDMSG 6 ʾ֮Ѵ,+5000000,ħ+88888,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾ֮ȴʱ仹ʣ<$HUMAN()>,ſԼʹã


[@MagSelfFunc191]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 2000
ChangeModeEx 6 30 2000
ChangeModeEx 7 30 2000
ChangeHumAbility 11 + 100000 30
ChangeHumAbility 12 + 100000 30
HumanHP + 150000
HumanMP + 150000
SENDMSG 6 ʾӢ塿Ѵ,+100000,ħ+2000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾӢ塿ȴʱ仹ʣ<$HUMAN()>,ſԼʹã

[@MagSelfFunc192]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 5000
ChangeModeEx 6 30 5000
ChangeModeEx 7 30 5000
ChangeHumAbility 11 + 300000 30
ChangeHumAbility 12 + 300000 30
HumanHP + 200000
HumanMP + 200000
SENDMSG 6 ʾʿ塿Ѵ,+300000,ħ+5000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾʿ塿ȴʱ仹ʣ<$HUMAN()>,ſԼʹã


[@MagSelfFunc188]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 150000
ChangeModeEx 6 30 150000
ChangeModeEx 7 30 150000
ChangeHumAbility 11 + 8888888 30
ChangeHumAbility 12 + 8888888 30
HumanHP + 8000000
HumanMP + 8000000
SENDMSG 6 ʾ֮Ѵ,+8888888,ħ+150000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾ֮ȴʱ仹ʣ<$HUMAN()>,ſԼʹã


[@MagSelfFunc193]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 180000
ChangeModeEx 6 30 180000
ChangeModeEx 7 30 180000
ChangeHumAbility 11 + 20000000 30
ChangeHumAbility 12 + 20000000 30
HumanHP + 20000000
HumanMP + 20000000
SENDMSG 6 ʾ١Ѵ,+20000000,ħ+180000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾ١ȴʱ仹ʣ<$HUMAN()>,ſԼʹã

[@MagSelfFunc194]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 200000
ChangeModeEx 6 30 200000
ChangeModeEx 7 30 200000
ChangeHumAbility 11 + 35000000 30
ChangeHumAbility 12 + 35000000 30
HumanHP + 20000000
HumanMP + 20000000
SENDMSG 6 ʾ̨񼼡Ѵ,+35000000,ħ+200000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾ̨񼼡ȴʱ仹ʣ<$HUMAN()>,ſԼʹã

[@MagSelfFunc195]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 250000
ChangeModeEx 6 30 250000
ChangeModeEx 7 30 250000
ChangeHumAbility 11 + 50000000 30
ChangeHumAbility 12 + 50000000 30
HumanHP + 40000000
HumanMP + 40000000
SENDMSG 6 ʾѷ񼼡Ѵ,+50000000,ħ+250000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾѷ񼼡ȴʱ仹ʣ<$HUMAN()>,ſԼʹã

[@MagSelfFunc196]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 300000
ChangeModeEx 6 30 300000
ChangeModeEx 7 30 300000
ChangeHumAbility 11 + 70000000 30
ChangeHumAbility 12 + 70000000 30
HumanHP + 60000000
HumanMP + 60000000
SENDMSG 6 ʾ񼼡Ѵ,+70000000,ħ+300000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾ񼼡ȴʱ仹ʣ<$HUMAN()>,ſԼʹã

[@MagSelfFunc197]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 350000
ChangeModeEx 6 30 350000
ChangeModeEx 7 30 350000
ChangeHumAbility 11 + 90000000 30
ChangeHumAbility 12 + 90000000 30
HumanHP + 80000000
HumanMP + 80000000
SENDMSG 6 ʾϸ񼼡Ѵ,+90000000,ħ+350000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾϸ񼼡ȴʱ仹ʣ<$HUMAN()>,ſԼʹã

[@MagSelfFunc198]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 500000
ChangeModeEx 6 30 500000
ChangeModeEx 7 30 500000
ChangeHumAbility 11 + 120000000 30
ChangeHumAbility 12 + 120000000 30
HumanHP + 80000000
HumanMP + 80000000
SENDMSG 6 ʾ̨񼼡Ѵ,+120000000,ħ+500000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾ̨񼼡ȴʱ仹ʣ<$HUMAN()>,ſԼʹã


[@MagSelfFunc199]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 600000
ChangeModeEx 6 30 600000
ChangeModeEx 7 30 600000
ChangeHumAbility 11 + 140000000 30
ChangeHumAbility 12 + 140000000 30
HumanHP + 90000000
HumanMP + 90000000
SENDMSG 6 ʾ񼼡Ѵ,+140000000,ħ+600000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾ񼼡ȴʱ仹ʣ<$HUMAN()>,ſԼʹã



[@MagSelfFunc200]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 700000
ChangeModeEx 6 30 700000
ChangeModeEx 7 30 700000
ChangeHumAbility 11 + 150000000 30
ChangeHumAbility 12 + 150000000 30
HumanHP + 90000000
HumanMP + 90000000
SENDMSG 6 ʾ񼼡Ѵ,+150000000,ħ+700000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾ񼼡ȴʱ仹ʣ<$HUMAN()>,ſԼʹã



[@MagSelfFunc201]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 800000
ChangeModeEx 6 30 800000
ChangeModeEx 7 30 800000
ChangeHumAbility 11 + 160000000 30
ChangeHumAbility 12 + 160000000 30
HumanHP + 90000000
HumanMP + 90000000
SENDMSG 6 ʾȨ񼼡Ѵ,+160000000,ħ+800000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾȨ񼼡ȴʱ仹ʣ<$HUMAN()>,ſԼʹã



[@MagSelfFunc202]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 900000
ChangeModeEx 6 30 900000
ChangeModeEx 7 30 900000
ChangeHumAbility 11 + 170000000 30
ChangeHumAbility 12 + 170000000 30
HumanHP + 90000000
HumanMP + 90000000
SENDMSG 6 ʾ񼼡Ѵ,+170000000,ħ+900000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾ񼼡ȴʱ仹ʣ<$HUMAN()>,ſԼʹã



[@MagSelfFunc203]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 1000000
ChangeModeEx 6 30 1000000
ChangeModeEx 7 30 1000000
ChangeHumAbility 11 + 180000000 30
ChangeHumAbility 12 + 180000000 30
HumanHP + 90000000
HumanMP + 90000000
SENDMSG 6 ʾۻ񼼡Ѵ,+180000000,ħ+1000000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾۻ񼼡ȴʱ仹ʣ<$HUMAN()>,ſԼʹã



[@MagSelfFunc204]
#IF
CHECKVAR HUMAN  = 0
#ACT
ChangeModeEx 5 30 1500000
ChangeModeEx 6 30 1500000
ChangeModeEx 7 30 1500000
ChangeHumAbility 11 + 200000000 30
ChangeHumAbility 12 + 200000000 30
HumanHP + 90000000
HumanMP + 90000000
SENDMSG 6 ʾ񼼡Ѵ,+200000000,ħ+1500000,30룡
CALCVAR HUMAN  = 360
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
break
#ELSEACT
SENDMSG 6 ʾ񼼡ȴʱ仹ʣ<$HUMAN()>,ſԼʹã








;С˴
;====================

;[@PlayReconnection]
;#IF
;InSafeZone
;#ACT
;Offline 5 3000

;˴================

[@PlayOffLine]
#IF
InSafeZone
#ACT
Offline 5 3000
#IF
#ACT
MOV T40 
BREAK



;----------------------------------------------------
[@ʴת]
#if
CHECKRENEWLEVEL < 10
random 50
#act
RENEWLEVEL 1 0 0
#CALL [\ƺļ\ת.txt] @ת


[@PlayLevelUp]
#IF
ISDUMMY
#ACT
#CALL [\̳\˹\.txt] @
BREAK
#if
ISDUMMY
#act
MOV <$HUMAN(˵ȼ)> <$LEVEL>
SAVEVAR HUMAN ˵ȼ ..\QuestDiary\ϵͳ\װ.txt
goto @ʴת


#IF
CHECKLEVELEX = 110
#ACT
GAMEGIRD = 31
SENDMSG 6 ʾ[1]츳㣡
break

#IF
CHECKLEVELEX = 120
#ACT
GAMEGIRD = 4
SENDMSG 6 ʾ[1]츳㣡
break

#IF
CHECKLEVELEX = 130
#ACT
GAMEGIRD = 5
SENDMSG 6 ʾ[1]츳㣡
break

#IF
CHECKLEVELEX = 140
#ACT
GAMEGIRD = 6
SENDMSG 6 ʾ[1]츳㣡
break

#IF
CHECKLEVELEX = 150
#ACT
GAMEGIRD = 7
SENDMSG 6 ʾ[1]츳㣡
break

#IF
CHECKLEVELEX = 160
#ACT
GAMEGIRD = 8
SENDMSG 6 ʾ[1]츳㣡
break

#IF
CHECKLEVELEX = 170
#ACT
GAMEGIRD = 9
SENDMSG 6 ʾ[1]츳㣡
break

#IF
CHECKLEVELEX = 180
#ACT
GAMEGIRD = 11
SENDMSG 6 ʾ[1]츳㣡
break

#IF
CHECKLEVELEX = 190
#ACT
GAMEGIRD = 121
SENDMSG 6 ʾ[1]츳㣡
break

#IF
CHECKLEVELEX = 300
#ACT
GAMEGIRD = 300
SENDMSG 6 ʾ[1]츳㣡
break




[@KillPlay]
#ACT
SendMsg 5 ѡ<$KILLER>ɵˣ


[@PlayDie]
#IF
ISDUMMY
#ACT
#CALL [\̳\˹\.txt] @

#IF
random 6
checkitemw ߱ 1
#ACT
goto @ѫ¸


#IF
random 4
checkitemw ưһ 1
#ACT
goto @ѫ¸

#IF
ISDUMMY
KILLBYHUM
#ACT
;GETRANDOMLINETEXT ..\QuestDiary\˽ű\ļ\ʱ.txt <$STR(S20)>
DELAYCALL 10 @
SENDMSG 0 <$CURRRTARGETNAME>:%m(%x:%y)<$USERNAME>ɱ
BREAK
#IF
ISDUMMY
#ACT
;GETRANDOMLINETEXT ..\QuestDiary\˽ű\ļ\ʱ.txt <$STR(S20)>
DELAYCALL 10 @
SENDMSG 0 <$CURRRTARGETNAME>:%m(%x:%y)<$USERNAME>ɱ
BREAK

#IF
KILLBYHUM
#ACT
GuildNoticeMsg 151 5 ҡ<$KILLER>:%m(%x:%y)ѡ<$USERNAME>ŵˣ
#ELSEACT
SENDMSG 1 <$MONKILLER>:%m(%x:%y)ѡ<$USERNAME>ʬˣ


[@ѫ¸]
#if
CHECKTEXTLIST ..\QuestDiary\װļ\б.txt <$ARMRING_R>
CHECKTEXTLIST ..\QuestDiary\װļ\б.txt <$ARMRING_L>
#act
break
#elseact
REALIVE
HumanHP + 1000000000
HumanHP + 1000000000
HumanHP + 1000000000
HumanHP + 1000000000
SENDMSG 0 ѾԭѪɱ



[@]
#act
map 3
REALIVE
MOVR M56 322 339
MOVR M57 322 339
mapmove 3 M56 M57
DUMMYSTOP
MOVR <$STR(N$ȴ)> 5 50
GuildNoticeMsg 253 151 ӭ<$USERNAME>ٴν<$SERVERNAME>!


;----------------------------------------------------

[@STDMODEFUNC9]
#IF
gender woman
#ACT
HAIRSTYLE 1
SENDMSG 7 Ѿ! 
BREAK
#IF
gender man
#ACT
HAIRSTYLE 1
SENDMSG 7 Ѿ! 
BREAK

[@STDMODEFUNC10]
#IF
gender woman
#ACT
HAIRSTYLE 0
SENDMSG 7 Ѿ! 
BREAK
#IF
gender man
#ACT
HAIRSTYLE 0
SENDMSG 7 Ѿ! 
BREAK

[@STDMODEFUNC11]
#IF
#ACT
KILLMONEXPRATE 300 3600
Gmexecute showeffect 76
SENDMSG 0 ҡ<$USERNAME>ʹᣬ1Сʱ˫ʱ䡣


[@STDMODEFUNC12]
#IF
#ACT
KILLMONEXPRATE 200 3600
Gmexecute showeffect 76
SENDMSG 0 ҡ<$USERNAME>ʹ˫(С)1Сʱ˫ʱ䡣


[@STDMODEFUNC13]
#IF
#ACT
KILLMONEXPRATE 200 10800
Gmexecute showeffect 76
SENDMSG 0 ҡ<$USERNAME>ʹ˫()3Сʱ˫ʱ䡣


[@STDMODEFUNC14]
#IF
#ACT
KILLMONEXPRATE 200 21600
Gmexecute showeffect 76
SENDMSG 0 ҡ<$USERNAME>ʹ˫()6Сʱ˫ʱ䡣

[@StdModeFunc15]
#act
give  1000000
SENDMSG 6 ʾ1000000ң
break


[@StdModeFunc29]
#IF
checkitem ͨ챦 1
#ACT
SENDMSG 6 Яͨ챦޷ʹûسʯ
break
#if
#act
mapmove 3 333 333



[@StdModeFunc99]
#act
OPENMERCHANTBIGDLG 0 1542 1 4 0 0 1 395 13
#say
һ <¼ǰ/@TAGMAPINFO1> <ƶ/@PMOVE1> -> <$TAGMAPNAME1> <$TAGX1> <$TAGY1>\
 <¼ǰ/@TAGMAPINFO2> <ƶ/@PMOVE2> -> <$TAGMAPNAME2> <$TAGX2> <$TAGY2>\
 <¼ǰ/@TAGMAPINFO3> <ƶ/@PMOVE3> -> <$TAGMAPNAME3> <$TAGX3> <$TAGY3>\
ģ <¼ǰ/@TAGMAPINFO4> <ƶ/@PMOVE4> -> <$TAGMAPNAME4> <$TAGX4> <$TAGY4>\
壺 <¼ǰ/@TAGMAPINFO5> <ƶ/@PMOVE5> -> <$TAGMAPNAME5> <$TAGX5> <$TAGY5>\
 <¼ǰ/@TAGMAPINFO6> <ƶ/@PMOVE6> -> <$TAGMAPNAME6> <$TAGX6> <$TAGY6>\ \
<ɹͺŻʧһ.ȫ޶.ʹ>\ 
[@PMOVE1]
#ACT
TAGMAPMOVE 1
[@PMOVE2]
#ACT
TAGMAPMOVE 2
[@PMOVE3]
#ACT
TAGMAPMOVE 3
[@PMOVE4]
#ACT
TAGMAPMOVE 4
[@PMOVE5]
#ACT
TAGMAPMOVE 5
[@PMOVE6]
#ACT
TAGMAPMOVE 6
[@TAGMAPINFO1]
#ACT
TAGMAPINFO 1
GOTO @StdModeFunc99
[@TAGMAPINFO2]
#ACT
TAGMAPINFO 2
GOTO @StdModeFunc99
[@TAGMAPINFO3]
#ACT
TAGMAPINFO 3
GOTO @StdModeFunc99
[@TAGMAPINFO4]
#ACT
TAGMAPINFO 4
GOTO @StdModeFunc99
[@TAGMAPINFO5]
#ACT
TAGMAPINFO 5
GOTO @StdModeFunc99
[@TAGMAPINFO6]
#ACT
TAGMAPINFO 6
GOTO @StdModeFunc99

[@RevMaster]
ԷΪʦǷմΪͽ \ \
<ͬ/@ResposeMaster> \
<ͬ/@ResposeMasterFail>

[@ResposeMaster]
#IF
#ACT
master responsemaster1 ok
close

[@ResposeMasterFail]
#if
#act
master responsemaster1 fail

[@EndMaster]
#if
#act
SENDMSG 0 %s˰ʦͽʽ!

[@EndMasterFail]
ʦʧܣ\ \
<ر/@exit>

[@RevUnMaster]
ԷʦͽϵǷӦ \ \
<Ը/@ResposeUnMaster>
<˳/@Exit>

[@ResposeUnMaster]
#if
#act 
unmaster REQUESTUNMASTER MASTER

[@PoseUnMasterEnd]
ǺǣѾͽʦͽϵˣ \ \
<˳/@exit>

[@RequestUnMasterEnd]
ǺǣѾʦͽϵˣ \ \
<˳/@exit>


[@ButtonClick1]
#ACT
#CALL [\\Աļ\Ϸ.txt] @Խ


[@ButtonClick2]
#ACT
#CALL [\\Աļ\Ա.txt] @Ա


[@UserCmd0]
#ACT
#CALL [\\Աļ\Ա.txt] @Ա


[@ButtonClick3]
#ACT
#CALL [\\Աļ\GM.txt] @



[@UserCmd1]
#if
check [139] 1
#ACT
SendMsg 5 ʹ߻
SendMsg 6 ʹ߻
SendMsg 7 ʹ߻
BREAK




[@UserCmd2]
#ACT
MOV T10 
SendMsg 6 ѾˣʱԴ
break

[@UserCmd3]
#ACT
MOV T10 ر
SendMsg 6 Ѿرգ
break



[@StdModeFunc102]
#act
give ָҩ(С) 30
break

[@StdModeFunc103]
#act
give ָҩ() 30
break

[@StdModeFunc104]
#act
give ָҩ() 30
break

[@StdModeFunc105]
#act
give ߼ҩƷ(С) 20
break

[@StdModeFunc120]
#act
give Сҩ 10
break
[@UserCmd8]
#CALL [\̳\˿.txt] @Ԥ

[@StdModeFunc101]
#act
CHANGEPKPOINT = 0
SENDMSG 6 ʾѾϴɰˣˣ
break


[@StdModeFunc100]
#CALL [\̳\˿.txt] @Ԥ
#act
GIVE ף 1
OPENMERCHANTBIGDLG 0 276 1 4 0 0 1 330 6
#say
\ \ \
<------------------------------/SCOLOR=215>\
</SCOLOR=215><ף/SCOLOR=253></SCOLOR=215>\
<------------------/SCOLOR=215>\
<ӡŵ㡡/SCOLOR=215>\
<ӡ㡡/SCOLOR=215>\
</SCOLOR=215><ܺ15Ϊѹ״̬/SCOLOR=70></SCOLOR=215>\
</SCOLOR=215>\
</SCOLOR=215></@></@></SCOLOR=215>\
</SCOLOR=215>\
</SCOLOR=215>\

[@]
#IF
CheckItem ף 1
CHECKITEMADDVALUE 1 3 < 9
#ACT
TAKE ף 1
UPGRADEITEMEX 1 3 0 1 0
SENDMSG 6 ף. 
BREAK
#ELSEACT
SendMsg 5 Ѿ+9޷ٴʹãûгףͣ


[@]
#IF
CheckItem ף 1
CHECKITEMADDVALUE 3 1 < 6
#ACT
TAKE ף 1
UPGRADEITEMEX 3 1 0 1 0
SENDMSG 6 ף. 
BREAK
#ELSEACT
SendMsg 5 Ѿ+6޷ٴʹãûгףͣ





[@StdModeFunc106]
#IF
check [139] 1
#ACT
MessageBox Ѿ[Ա].ٴμ!
give Ա 1
break
#ELSEACT
SET [139] 1
SENDMOVEMSG 0 253 255 300 1 ϲ%s[Ա],ร,ǿܣ
MessageBox Ա@Ա

[@StdModeFunc107]
#ACT
#CALL [\\ļ\װ.txt] @װ


[@StdModeFunc108]
#act
GAMEGOLD + 20
SENDMSG 6 ʾ20Ԫ㵱ǰԪΪ<$GAMEGOLD>

[@StdModeFunc109]
#act
GAMEGOLD + 50
SENDMSG 6 ʾ50Ԫ㵱ǰԪΪ<$GAMEGOLD>

[@StdModeFunc110]
#act
GAMEGOLD + 100
SENDMSG 6 ʾ100Ԫ㵱ǰԪΪ<$GAMEGOLD>

[@StdModeFunc111]
#act
GAMEGOLD + 200
SENDMSG 6 ʾ200Ԫ㵱ǰԪΪ<$GAMEGOLD>

[@StdModeFunc112]
#act
GAMEGOLD + 500
SENDMSG 6 ʾ500Ԫ㵱ǰԪΪ<$GAMEGOLD>

[@StdModeFunc113]
#act
GAMEGOLD + 1000
SENDMSG 6 ʾ1000Ԫ㵱ǰԪΪ<$GAMEGOLD>

[@StdModeFunc114]
#act
GAMEGOLD + 2000
SENDMSG 6 ʾ2000Ԫ㵱ǰԪΪ<$GAMEGOLD>

[@StdModeFunc115]
#act
GAMEGOLD + 5000
SENDMSG 6 ʾ5000Ԫ㵱ǰԪΪ<$GAMEGOLD>

[@StdModeFunc116]
#act
GAMEGOLD + 10000
SENDMSG 6 ʾ10000Ԫ㵱ǰԪΪ<$GAMEGOLD>

[@StdModeFunc117]
#act
GAMEGOLD + 20000
SENDMSG 6 ʾ20000Ԫ㵱ǰԪΪ<$GAMEGOLD>

[@StdModeFunc118]
#act
GAMEGOLD + 50000
SENDMSG 6 ʾ50000Ԫ㵱ǰԪΪ<$GAMEGOLD>

[@StdModeFunc119]
#act
GAMEGOLD + 100000
SENDMSG 6 ʾ100000Ԫ㵱ǰԪΪ<$GAMEGOLD>

[@StdModeFunc129]
#act
GAMEGOLD + 10
SENDMSG 6 ʾá10֡㵱ǰĻΪ<$GAMEGOLD>

[@StdModeFunc130]
#act
GAMEGOLD + 20
SENDMSG 6 ʾá20֡㵱ǰĻΪ<$GAMEGOLD>

[@StdModeFunc131]
#act
GAMEGOLD + 30
SENDMSG 6 ʾá30֡㵱ǰĻΪ<$GAMEGOLD>

[@StdModeFunc132]
#act
GAMEGOLD + 40
SENDMSG 6 ʾá40֡㵱ǰĻΪ<$GAMEGOLD>

[@StdModeFunc133]
#act
GAMEGOLD + 50
SENDMSG 6 ʾá50֡㵱ǰĻΪ<$GAMEGOLD>

[@StdModeFunc134]
#act
GAMEGOLD + 100
SENDMSG 6 ʾá100֡㵱ǰĻΪ<$GAMEGOLD>

[@StdModeFunc135]
#act
GAMEGOLD + 500
SENDMSG 6 ʾá500֡㵱ǰĻΪ<$GAMEGOLD>

[@StdModeFunc136]
#act
GAMEGOLD + 1000
SENDMSG 6 ʾá1000֡㵱ǰĻΪ<$GAMEGOLD>

[@StdModeFunc137]
#act
GAMEGOLD + 5000
SENDMSG 6 ʾá5000֡㵱ǰĻΪ<$GAMEGOLD>

[@StdModeFunc138]
#act
GAMEGOLD + 10000
SENDMSG 6 ʾá10000֡㵱ǰĻΪ<$GAMEGOLD>

[@StdModeFunc139]
#act
GAMEGOLD + 50000
SENDMSG 6 ʾá50000֡㵱ǰĻΪ<$GAMEGOLD>

[@StdModeFunc140]
#act
GAMEGOLD + 1000000
SENDMSG 6 ʾá1000000֡㵱ǰĻΪ<$GAMEGOLD>

[@StdModeFunc148]
#act
GAMEGOLD + 100000
SENDMSG 6 ʾá100000֡㵱ǰĻΪ<$GAMEGOLD>


[@StdModeFunc141]
#if
CHECKLEVELEX < 3000
#act
CHANGELEVEL + 1
break
#ELSEACT
give ȼʯ 1
SendMsg 6 ĵȼѾ3000޷ʹøƷ



[@StdModeFunc145]
#if
CHECKLEVELEX < 8000
#act
CHANGELEVEL + 1
break
#ELSEACT
give ޼ 1
SendMsg 6 ĵȼѾ8000޷ʹøƷ

[@StdModeFunc146]
#if
CHECKGAMEGOLD > 39999999
#ACT
;GAMEGOLD - 40000000
map lyzd
break
#ELSEACT
give ȼհ֮ 1
SENDMSG 5 û4000W֣˷ᣡ


[@StdModeFunc147]
#if

#ACT
GAMEGOLD + 300000
GAMEDIAMOND + 2
SENDMSG 0 %sҶһҼԪӻ30Wֵ2㣡
SENDMSG 0 %sҶһҼԪӻ30Wֵ2㣡
SENDMSG 0 %sҶһҼԪӻ30Wֵ2㣡
break
#ELSEACT



[@StdModeFunc156]
#if

#ACT
GAMEGOLD + 1500000
GAMEDIAMOND + 10
SENDMSG 0 %sҶһԪӻ150Wֵ10㣡
SENDMSG 0 %sҶһԪӻ150Wֵ10㣡
SENDMSG 0 %sҶһԪӻ150Wֵ10㣡
break
#ELSEACT



[@StdModeFunc157]
#if

#ACT
GAMEGOLD + 3000000
GAMEDIAMOND + 20
SENDMSG 0 %sҶһʰԪӻ300Wֵ20㣡
SENDMSG 0 %sҶһʰԪӻ300Wֵ20㣡
SENDMSG 0 %sҶһʰԪӻ300Wֵ20㣡
break
#ELSEACT






[@StdModeFunc142]
#if
#act
map xixia
break

[@StdModeFunc143]
#if
#act
map xuehe
break

[@StdModeFunc144]
#if
#act
map qingyun
break





[@TAKEON0]
#OR
checkitemw Ҳ 1
checkitemw Ҳ 1
#act
SetIcon 7 39 222 -9 88 15 1 100 0

#if
#act
#CALL [\װļ\.txt] @
break



[@TAKEON1]
#if
EQUAL <$GOLDCOUNT> 20165812
checkitem ϴ 2
checkitem Ž 1
checkitem ޸ˮ 1
#act
goto @

#if
CheckItemNameColor 1 255
#act
#CALL [\װ\ɫ.txt] @ɫ
break

#IF
checkitemw (ȱ) 1
#ACT
SetOnTimer 34 1
BREAK


[@TAKEON4]
#if
CheckItemNameColor 4 255
#act
#CALL [\װ\ͷɫ.txt] @ͷɫ
break

#if
CheckItemNameColor 4 246
#act
#CALL [\װ\ͷɫ.txt] @ͷɫ
break

#if
#act
#CALL [\װļ\.txt] @
break


[@TAKEON3]
#if
CheckItemNameColor 3 255
#act
#CALL [\װ\ɫ.txt] @ɫ
break

#if
CheckItemNameColor 3 246
#act
#CALL [\װ\ɫ.txt] @ɫ
break

#IF
#ACT
#CALL [\װļ\.txt] @
BREAK

[@TAKEON2]
#if
#act
#CALL [\װļ\.txt] @
break


[@TAKEON5]
#act
SETSHOWITEMMSG 0

#if
CHECKTEXTLIST ..\QuestDiary\װļ\б.txt <$ARMRING_R>
CHECKTEXTLIST ..\QuestDiary\װļ\б.txt <$ARMRING_L>
#act
AutoTakeOffItem 6
SENDMSG 6 .޷ٴ

#if
CHECKTEXTLIST ..\QuestDiary\װļ\б.txt <$ARMRING_L>
#act
AutoTakeOffItem 5
SENDMSG 6 װ޷λ.


#if
CheckItemNameColor 5 255
#act
#CALL [\װ\ɫ.txt] @ɫ
break

#if
CheckItemNameColor 5 246
#act
#CALL [\װ\ɫ.txt] @ɫ
break

#if
#act
#CALL [\װļ\.txt] @
break




[@TAKEON6]
#if
CHECKTEXTLIST ..\QuestDiary\װļ\б.txt <$ARMRING_R>
CHECKTEXTLIST ..\QuestDiary\װļ\б.txt <$ARMRING_L>
#act
AutoTakeOffItem 5
SENDMSG 6 .޷ٴ


#if
CheckItemNameColor 6 255
#act
#CALL [\װ\ɫ.txt] @ɫ
break

#if
CheckItemNameColor 6 246
#act
#CALL [\װ\ɫ.txt] @ɫ
break

#if
#act
#CALL [\װļ\.txt] @
break


[@TAKEON7]
#if
CHECKTEXTLIST ..\QuestDiary\װļ\ָб.txt <$RING_R>
CHECKTEXTLIST ..\QuestDiary\װļ\ָб.txt <$RING_L>
#act
AutoTakeOffItem 8
SENDMSG 6 ָ.޷ٴ

#if
CheckItemNameColor 7 255
#act
#CALL [\װ\ɫ.txt] @ɫ
break

#if
CheckItemNameColor 7 246
#act
#CALL [\װ\ɫ.txt] @ɫ
break

#if
#act
#CALL [\װļ\.txt] @
break



[@TAKEON8]
#if
CHECKTEXTLIST ..\QuestDiary\װļ\ָб.txt <$RING_R>
CHECKTEXTLIST ..\QuestDiary\װļ\ָб.txt <$RING_L>
#act
AutoTakeOffItem 7
SENDMSG 6 ָ.޷ٴ

#if
Random 1
CheckItemNameColor 8 255
#act
#CALL [\װ\ҽɫ.txt] @ҽɫ
break

#if
Random 1
CheckItemNameColor 8 246
#act
#CALL [\װ\ҽɫ.txt] @ҽɫ
break

#if
#act
#CALL [\װļ\.txt] @
break


[@TAKEON10]
#if
CheckItemNameColor 10 255
#act
#CALL [\װ\ɫ.txt] @ɫ
break

#if
CheckItemNameColor 10 246
#act
#CALL [\װ\ɫ.txt] @ɫ
break

#if
#act
#CALL [\װļ\.txt] @
break



[@TAKEON11]
#if
CheckItemNameColor 11 255
#act
#CALL [\װ\ѥɫ.txt] @ѥɫ
break

#if
CheckItemNameColor 11 246
#act
#CALL [\װ\ѥɫ.txt] @ѥɫ
break

#if
#act
#CALL [\װļ\.txt] @
break



[@TAKEON12]
#if
CheckItemNameColor 12 255
#act
;#CALL [\װ\ʯɫ.txt] @ʯɫ
break




[@TAKEON13]
#if
CheckItemNameColor 13 255
#act
;#CALL [\װ\Ҽ.txt] @⶷
break



[@TAKEON14]
#if
CheckItemNameColor 14 255
#act
;#CALL [\װ\ս.txt] @ս
break



#if
#act
;#CALL [\װļ\޻.txt] @޻
break

[@TAKEON15]
#if
#act
#CALL [\װļ\ף.txt] @ף
break




[@TAKEON16]
#if
CheckItemNameColor 16 255
#act
;#CALL [\װ\Ƽ.txt] @
break

[@TakeOff0]
#act
SETICON 7 -1

#if
#act
#CALL [\װļ\.txt] @
break

[@TakeOff1]
#if
#act
#CALL [\װļ\.txt] @
break

[@TakeOff2]
#if
check [12] 1
#act
CHANGELEVEL - 50
SET [12] 0
break
#if
check [13] 1
#act
CHANGELEVEL - 100
SET [13] 0
break
#if
check [11] 1
#act
CHANGELEVEL - 5
SET [11] 0
break

[@TakeOff3]
#if
#act
#CALL [\װļ\.txt] @
break

[@TakeOff4]
#if
#act
#CALL [\װļ\.txt] @
break

[@TakeOff5]
#if
#act
#CALL [\װļ\.txt] @
break

[@TakeOff5]
#if
#act
#CALL [\װļ\.txt] @
break

[@TakeOff7]
#if
#act
#CALL [\װļ\.txt] @
break

[@TakeOff8]
#if
#act
#CALL [\װļ\.txt] @
break

[@TakeOff10]
#if
#act
#CALL [\װļ\.txt] @
break

[@TakeOff11]
#if
#act
#CALL [\װļ\.txt] @
break


[@ShopStall]
#IF
INSAFEZONE
CHECKLEVELEX > 250
;ڰȫ
#ELSEACT
MESSAGEBOX 㲻ڰȫ㻹û250ϣʹð̯!
BREAK

#IF
CHECKSHOPSTALLSTATUS
;ǲڰ̯
#ACT
MESSAGEBOX ǷȷҪֹ̯ͣ @ȷʼֹ̯ͣ
#ELSEACT
MESSAGEBOX ǷȷҪʼ̯ @ȷʼֹ̯ͣ

[@ȷʼֹ̯ͣ]
#ACT
SHOPSTALL
;ʹSHOPSTALLڰ̯ͻֹ̯ͣûа̯ͻῪʼ̯


[@QueryMyShopFail]
#ACT
MESSAGEBOX 㻹ûи̵꣬Ƿ񴴽ĸ̵ꣿ\\ȷ̵ꡣ @̵ @ȡ

[@̵]
#act
OPENMERCHANTBIGDLG 0 1542 1 4 0 0 1 395 13
#say
װá뿪ꡣ\
԰Ʒŵĵۣ\
ϷеҿԲѯҪ۵Ʒ\
Ҳ԰ѲõƷŵ̵Ĳֿ\
ͻСꡱͿԽ뵽ĵ,\
ҲԲѯûĵ̺Ʒ\
ԺܷİѲֿƷͳ۵Ʒ໥תơ\
Խа̯\ 

<Ҫ(ϲĵ)/@@InputString1>\

[@InputString1]
#IF
CHECKMYSHOP
#ACT
MESSAGEBOX Ѿе
BREAK

#IF
CHECKSHOPNAME <$STR(S1)>
#ACT
MESSAGEBOX <$STR(S1)>Ѿڣѡһ
BREAK

#IF
#ACT
CREATEMYSHOP <$STR(S1)>

[@CreateMyShopOK]
#SAY
ĵ̴ɹ

[@CreateMyShopFail]
#SAY
ĵ̴ʧ



;BUFF================================================================
;;ħ
[@MagicAttack]
#if
CHECKCURRTARGETRACE = 0
checkitemw ޼ 1
#act
MOV <$STR(N$޵PK)> 60


;ħ
[@MagicStruck]
#IF
ISDUMMY
RANDOM 100
CheckAttackMode 1
#ACT
CHANGEATTATCKMODE 6

#IF
ISDUMMY
RANDOM 10
CHECK [100] 1
#ACT
SET [100] 0
DUMMYSTART
CHANGEATTATCKMODE 6
;------------------------
#if
CHECKCURRTARGETRACE = 0
checkitemw ޼ 1
#act
MOV <$STR(N$޵PK)> 60


;ʹ=========================================

[@Attack]
#if
CHECKCURRTARGETRACE = 0
checkitemw ޼ 1
#act
MOV <$STR(N$޵PK)> 60


#IF
CHECKCURRTARGETRACE = 0
#act
goto @buff
break
#if
#act

goto @Ѫ


[@buff]
#IF
CHECKCURRTARGETRACE = 0
random 15
checkitemw ֮ 1
#ACT
#CALL [\\BUFF.txt] @ѫѪ


#IF
CHECKCURRTARGETRACE = 0
random 15
checkitemw ̩̹ս 1
#ACT
#CALL [\\BUFF.txt] @ƑѪ


#IF
CHECKCURRTARGETRACE = 0
random 16
checkitemw Գ֮ 1
#ACT
#CALL [\\BUFF.txt] @Ѫ


#IF
CHECKCURRTARGETRACE = 0
random 16
checkitemw Ӱս 1
#ACT
#CALL [\\BUFF.txt] @Ѫ


#IF
CHECKCURRTARGETRACE = 0
random 16
checkitemw Ǳ 1
#ACT
#CALL [\\BUFF.txt] @ħѪ

#IF
CHECKCURRTARGETRACE = 0
random 16
checkitemw Ԩа 1
#ACT
#CALL [\\BUFF.txt] @ɳĮ֮ӥѪ


#IF
CHECKCURRTARGETRACE = 0
random 16
checkitemw Ȼңն 1
#ACT
#CALL [\\BUFF.txt] @ԵѪ



#IF
CHECKCURRTARGETRACE = 0
random 16
checkitemw ǿաн 1
#ACT
#CALL [\\BUFF.txt] @սѪ


#IF
CHECKCURRTARGETRACE = 0
random 15
checkitemw ֮Ԩ 1
#ACT
#CALL [\\BUFF.txt] @һѪ


#IF
CHECKCURRTARGETRACE = 0
random 15
checkitemw ٵءն 1
#ACT
#CALL [\\BUFF.txt] @Ѫ


#IF
CHECKCURRTARGETRACE = 0
random 15
checkitemw ֮ɡն 1
#ACT
#CALL [\\BUFF.txt] @ұѪ


#IF
CHECKCURRTARGETRACE = 0
random 15
checkitemw ն 1
#ACT
#CALL [\\BUFF.txt] @֮Ѫ


#IF
CHECKCURRTARGETRACE = 0
random 14
checkitemw ʥ졤¾ն 1
#ACT
#CALL [\\BUFF.txt] @Ѫ


#IF
CHECKCURRTARGETRACE = 0
random 13
checkitemw ĩСն 1
#ACT
#CALL [\\BUFF.txt] @Ѫ



#IF
CHECKCURRTARGETRACE = 0
random 12
checkitemw ڤ羵âħն 1
#ACT
#CALL [\\BUFF.txt] @Ѫ


#IF
CHECKCURRTARGETRACE = 0
random 11
checkitemw 衤Īа 1
#ACT
#CALL [\\BUFF.txt] @Ѫ


#IF
CHECKCURRTARGETRACE = 0
random 8
checkitemw 硤ն 1
#ACT
#CALL [\\BUFF.txt] @׷Ѫ

#IF
CHECKCURRTARGETRACE = 0
random 5
checkitemw 漣»ն 1
#ACT
#CALL [\\BUFF.txt] @Ѫ

#IF
CHECKCURRTARGETRACE = 0
random 5
checkitemw Ҳ 1
#ACT
#CALL [\\BUFF.txt] @Ѫ

#IF
random  16
checkitemw Ȼңն 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.take Ǵʯ 50
<$CURRRTARGETNAME>.take ʯ 50
<$CURRRTARGETNAME>.sendmsg 5 㱻<$CURRRTARGETNAME>BUFFУдƷʧ
<$CURRRTARGETNAME>.SENDMSG 6 ԷBUF͵дƷ
break

#IF
random  15
checkitemw ǿաн 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.take Ǵʯ 50
<$CURRRTARGETNAME>.take ʯ 50
<$CURRRTARGETNAME>.sendmsg 5 㱻<$CURRRTARGETNAME>BUFFУдƷʧ
<$CURRRTARGETNAME>.SENDMSG 6 ԷBUF͵дƷ
break

#IF
random  14
checkitemw ֮Ԩ 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.take Ǵʯ 50
<$CURRRTARGETNAME>.take ʯ 50
<$CURRRTARGETNAME>.sendmsg 5 㱻<$CURRRTARGETNAME>BUFFУдƷʧ
<$CURRRTARGETNAME>.SENDMSG 6 ԷBUF͵дƷ
break

#IF
random  13
checkitemw ٵءն 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.take Ǵʯ 50
<$CURRRTARGETNAME>.take ʯ 50
<$CURRRTARGETNAME>.sendmsg 5 㱻<$CURRRTARGETNAME>BUFFУдƷʧ
<$CURRRTARGETNAME>.SENDMSG 6 ԷBUF͵дƷ
break

#IF
random  12
checkitemw ֮ɡն 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.take Ǵʯ 50
<$CURRRTARGETNAME>.take ʯ 50
<$CURRRTARGETNAME>.sendmsg 5 㱻<$CURRRTARGETNAME>BUFFУдƷʧ
<$CURRRTARGETNAME>.SENDMSG 6 ԷBUF͵дƷ
break

#IF
random  11
checkitemw ն 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.take Ǵʯ 50
<$CURRRTARGETNAME>.take ʯ 50
<$CURRRTARGETNAME>.sendmsg 5 㱻<$CURRRTARGETNAME>BUFFУдƷʧ
<$CURRRTARGETNAME>.SENDMSG 6 ԷBUF͵дƷ
break

#IF
random  10
checkitemw ʥ졤¾ն 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.take Ǵʯ 50
<$CURRRTARGETNAME>.take ʯ 50
<$CURRRTARGETNAME>.sendmsg 5 㱻<$CURRRTARGETNAME>BUFFУдƷʧ
<$CURRRTARGETNAME>.SENDMSG 6 ԷBUF͵дƷ
break

#IF
random  8
checkitemw ڤ羵âħն 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.take Ǵʯ 50
<$CURRRTARGETNAME>.take ʯ 50
<$CURRRTARGETNAME>.sendmsg 5 㱻<$CURRRTARGETNAME>BUFFУдƷʧ
<$CURRRTARGETNAME>.SENDMSG 6 ԷBUF͵дƷ
break

#IF
random  5
checkitemw 衤Īа 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.take Ǵʯ 50
<$CURRRTARGETNAME>.take ʯ 50
<$CURRRTARGETNAME>.sendmsg 5 㱻<$CURRRTARGETNAME>BUFFУдƷʧ
<$CURRRTARGETNAME>.SENDMSG 6 ԷBUF͵дƷ
break

#IF
random  5
checkitemw 硤ն 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.take Ǵʯ 50
<$CURRRTARGETNAME>.take ʯ 50
<$CURRRTARGETNAME>.sendmsg 5 㱻<$CURRRTARGETNAME>BUFFУдƷʧ
<$CURRRTARGETNAME>.SENDMSG 6 ԷBUF͵дƷ
break

#IF
random  5
checkitemw 漣»ն 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.take Ǵʯ 50
<$CURRRTARGETNAME>.take ʯ 50
<$CURRRTARGETNAME>.sendmsg 5 㱻<$CURRRTARGETNAME>BUFFУдƷʧ
<$CURRRTARGETNAME>.SENDMSG 6 ԷBUF͵дƷ
break

#IF
random  5
checkitemw Ҳ 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.take Ǵʯ 50
<$CURRRTARGETNAME>.take ʯ 50
<$CURRRTARGETNAME>.sendmsg 5 㱻<$CURRRTARGETNAME>BUFFУдƷʧ
<$CURRRTARGETNAME>.SENDMSG 6 ԷBUF͵дƷ
break



#IF
Random 80
CHECKCURRTARGETRACE = 0
checkitemw  1
#ACT
ChangeModeEx 12 3 1 3
SENDMSG 6 3ڹԷɴ״̬3룡
break

#IF
Random 80
CHECKCURRTARGETRACE = 0
checkitemw  1
#ACT
ChangeModeEx 11 5 5
SENDMSG 6 ͷųһνȦΧ5X55룡
SendCenterMsg 58 255 [<$USERNAME>]ͷųһνȦΧ5X55룡 1 8
break


#IF
CHECKVAR HUMAN ת = 0
checkitemw Ԫ 1
#ACT
POWERRATE 110 15
CALCVAR HUMAN ת + 30
SAVEVAR HUMAN ת ..\QuestDiary\ļ\Ϸ.txt
break

#IF
CHECKVAR HUMAN ת = 0
checkitemw Ԫ 1
#ACT
POWERRATE 120 15
CALCVAR HUMAN ת + 30
SAVEVAR HUMAN ת ..\QuestDiary\ļ\Ϸ.txt
break

#IF
CHECKVAR HUMAN ת = 0
checkitemw Ԫ 1
#ACT
POWERRATE 130 15
CALCVAR HUMAN ת + 30
SAVEVAR HUMAN ת ..\QuestDiary\ļ\Ϸ.txt
break

#IF
CHECKVAR HUMAN ת = 0
checkitemw Ԫ 1
#ACT
POWERRATE 140 15
CALCVAR HUMAN ת + 30
SAVEVAR HUMAN ת ..\QuestDiary\ļ\Ϸ.txt
break

#IF
CHECKVAR HUMAN ת = 0
checkitemw Ԫ 1
#ACT
POWERRATE 150 15
CALCVAR HUMAN ת + 30
SAVEVAR HUMAN ת ..\QuestDiary\ļ\Ϸ.txt
break

#IF
CHECKVAR HUMAN ת = 0
checkitemw ɸ 1
#ACT
POWERRATE 160 15
CALCVAR HUMAN ת + 30
SAVEVAR HUMAN ת ..\QuestDiary\ļ\Ϸ.txt
break

#IF
CHECKVAR HUMAN ת = 0
checkitemw ɸ 1
#ACT
POWERRATE 170 15
CALCVAR HUMAN ת + 30
SAVEVAR HUMAN ת ..\QuestDiary\ļ\Ϸ.txt
break

#IF
CHECKVAR HUMAN ת = 0
checkitemw ɸ 1
#ACT
POWERRATE 190 15
CALCVAR HUMAN ת + 30
SAVEVAR HUMAN ת ..\QuestDiary\ļ\Ϸ.txt
break

#IF
CHECKVAR HUMAN ת = 0
checkitemw ɸ 1
#ACT
POWERRATE 210 15
CALCVAR HUMAN ת + 30
SAVEVAR HUMAN ת ..\QuestDiary\ļ\Ϸ.txt
break

#IF
CHECKVAR HUMAN ת = 0
checkitemw һ 1
#ACT
POWERRATE 250 15
CALCVAR HUMAN ת + 30
SAVEVAR HUMAN ת ..\QuestDiary\ļ\Ϸ.txt
break

#IF
CHECKVAR HUMAN ת = 0
checkitemw  1
#ACT
POWERRATE 300 15
CALCVAR HUMAN ת + 30
SAVEVAR HUMAN ת ..\QuestDiary\ļ\Ϸ.txt
break



#IF
CHECKCURRTARGETRACE = 0
CHECKVAR HUMAN  = 0
checkitemw װ-() 1
#ACT
ChangeHumAbility 2 + 1000000 10
ChangeHumAbility 4 + 1000000 10
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SCREENEFFECT 510 275 11 4010 10 1 300 1 0
SENDMSG 6 ķ100򣡳10룡
<$CURRRTARGETNAME>.SENDMSG 6 Էķ100򣡳10룡
break

#IF
CHECKCURRTARGETRACE = 0
CHECKVAR HUMAN  = 0
checkitemw װ-(Ů) 1
#ACT
ChangeHumAbility 2 + 1000000 10
ChangeHumAbility 4 + 1000000 10
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SCREENEFFECT 510 275 11 4010 10 1 300 1 0
SENDMSG 6 ķ100򣡳10룡
<$CURRRTARGETNAME>.SENDMSG 6 Էķ100򣡳10룡
break

#IF
CHECKVAR HUMAN  = 0
checkitemw ̩̹ս 1
#ACT
ChangeHumAbility 2 + 1300000 10
ChangeHumAbility 4 + 1300000 10
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SCREENEFFECT 510 275 11 4010 10 1 300 1 0
SENDMSG 6 ķ150򣡳10룡
<$CURRRTARGETNAME>.SENDMSG 6 Էķ150򣡳10룡
break

#IF
CHECKVAR HUMAN  = 0
checkitemw ̩̹ս 1
#ACT
ChangeHumAbility 2 + 1300000 10
ChangeHumAbility 4 + 1300000 10
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SCREENEFFECT 510 275 11 4010 10 1 300 1 0
SENDMSG 6 ķ150򣡳10룡
<$CURRRTARGETNAME>.SENDMSG 6 Էķ150򣡳10룡
break

#IF
CHECKVAR HUMAN  = 0
checkitemw Գս 1
#ACT
ChangeHumAbility 2 + 1600000 10
ChangeHumAbility 4 + 1600000 10
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SCREENEFFECT 510 275 11 4010 10 1 300 1 0
SENDMSG 6 ķ160򣡳10룡
<$CURRRTARGETNAME>.SENDMSG 6 Էķ160򣡳10룡
break



#IF
CHECKVAR HUMAN  = 0
checkitemw Գս 1
#ACT
ChangeHumAbility 2 + 1600000 10
ChangeHumAbility 4 + 1600000 10
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SCREENEFFECT 510 275 11 4010 10 1 300 1 0
SENDMSG 6 ķ160򣡳10룡
<$CURRRTARGETNAME>.SENDMSG 6 Էķ160򣡳10룡
break

#IF
CHECKVAR HUMAN  = 0
checkitemw Ӱս 1
#ACT
ChangeHumAbility 2 + 2000000 10
ChangeHumAbility 4 + 2000000 10
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SCREENEFFECT 510 275 11 4010 10 1 300 1 0
SENDMSG 6 ķ200򣡳10룡
<$CURRRTARGETNAME>.SENDMSG 6 Էķ200򣡳10룡
break

#IF
CHECKVAR HUMAN  = 0
checkitemw ս 1
#ACT
ChangeHumAbility 2 + 2000000 10
ChangeHumAbility 4 + 2000000 10
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SCREENEFFECT 510 275 11 4010 10 1 300 1 0
SENDMSG 6 ķ200򣡳10룡
<$CURRRTARGETNAME>.SENDMSG 6 Էķ200򣡳10룡
break

#IF
CHECKVAR HUMAN  = 0
checkitemw Ԩ 1
#ACT
ChangeHumAbility 2 + 2000000 15
ChangeHumAbility 4 + 2000000 15
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SCREENEFFECT 510 275 11 4010 10 1 300 1 0
SENDMSG 6 ķ200򣡳15룡
<$CURRRTARGETNAME>.SENDMSG 6 Էķ200򣡳15룡
break

#IF
CHECKVAR HUMAN  = 0
checkitemw Ծս 1
#ACT
ChangeHumAbility 2 + 2500000 15
ChangeHumAbility 4 + 2500000 15
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SCREENEFFECT 510 275 11 4010 10 1 300 1 0
SENDMSG 6 ķ250򣡳15룡
<$CURRRTARGETNAME>.SENDMSG 6 Էķ250򣡳15룡
break

#IF
CHECKVAR HUMAN  = 0
checkitemw Ӱս 1
#ACT
ChangeHumAbility 2 + 2000000 10
ChangeHumAbility 4 + 2000000 10
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SCREENEFFECT 510 275 11 4010 10 1 300 1 0
SENDMSG 6 ķ200򣡳10룡
<$CURRRTARGETNAME>.SENDMSG 6 Էķ200򣡳10룡
break

#IF
Random 85
CHECKCURRTARGETRACE = 0
checkitemw ̩̹ս 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break

#IF
Random 80
CHECKCURRTARGETRACE = 0
checkitemw Գ֮ 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break

#IF
Random 75
CHECKCURRTARGETRACE = 0
checkitemw Ӱս 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break

#IF
Random 70
CHECKCURRTARGETRACE = 0
checkitemw Ǳ 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break

#IF
Random 65
CHECKCURRTARGETRACE = 0
checkitemw Ԩа 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break


#IF
Random 65
CHECKCURRTARGETRACE = 0
checkitemw Ȼңն 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break


#IF
Random 65
CHECKCURRTARGETRACE = 0
checkitemw ǿաн 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break


#IF
Random 65
CHECKCURRTARGETRACE = 0
checkitemw ֮Ԩ 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break


#IF
Random 60
CHECKCURRTARGETRACE = 0
checkitemw ٵءն 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break


#IF
Random 55
CHECKCURRTARGETRACE = 0
checkitemw ֮ɡն 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break


#IF
Random 50
CHECKCURRTARGETRACE = 0
checkitemw ն 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break


#IF
Random 45
CHECKCURRTARGETRACE = 0
checkitemw ʥ졤¾ն 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break


#IF
Random 40
CHECKCURRTARGETRACE = 0
checkitemw ĩСն 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break


#IF
Random 35
CHECKCURRTARGETRACE = 0
checkitemw ڤ羵âħն 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break


#IF
Random 30
CHECKCURRTARGETRACE = 0
checkitemw 衤Īа 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break

#IF
Random 25
CHECKCURRTARGETRACE = 0
checkitemw 硤ն 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break

#IF
Random 20
CHECKCURRTARGETRACE = 0
checkitemw 漣»ն 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break

#IF
Random 18
CHECKCURRTARGETRACE = 0
checkitemw Ҳ 1
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 5 3 10
SCREENEFFECT 510 275 11 4057 9 1 300 1 0
SENDMSG 6 Ŀˣ3룡
<$CURRRTARGETNAME>.SENDMSG 6 ѣ״̬3룡
break






#IF
Random 60
CHECKCURRTARGETRACE = 0
checkitemw Ȼң 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break


#IF
Random 60
CHECKCURRTARGETRACE = 0
checkitemw Ȼң 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break


#IF
Random 60
CHECKCURRTARGETRACE = 0
checkitemw ǿաм 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break


#IF
Random 60
CHECKCURRTARGETRACE = 0
checkitemw ǿա 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break


#IF
Random 55
CHECKCURRTARGETRACE = 0
checkitemw ֮Ԩ 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break


#IF
Random 55
CHECKCURRTARGETRACE = 0
checkitemw ֮Ԩ 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break


#IF
Random 55
CHECKCURRTARGETRACE = 0
checkitemw ٵء 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break


#IF
Random 55
CHECKCURRTARGETRACE = 0
checkitemw ٵء 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break



#IF
Random 55
CHECKCURRTARGETRACE = 0
checkitemw ֮ɡ 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break



#IF
Random 55
CHECKCURRTARGETRACE = 0
checkitemw ֮ɡ 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break



#IF
Random 50
CHECKCURRTARGETRACE = 0
checkitemw  1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break



#IF
Random 50
CHECKCURRTARGETRACE = 0
checkitemw  1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break



#IF
Random 50
CHECKCURRTARGETRACE = 0
checkitemw ʥ졤¾ 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break



#IF
Random 50
CHECKCURRTARGETRACE = 0
checkitemw ʥ졤¾ 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break


#IF
Random 45
CHECKCURRTARGETRACE = 0
checkitemw ĩС 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break


#IF
Random 45
CHECKCURRTARGETRACE = 0
checkitemw ĩС 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break


#IF
Random 40
CHECKCURRTARGETRACE = 0
checkitemw ڤ羵âħ 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break


#IF
Random 40
CHECKCURRTARGETRACE = 0
checkitemw ڤ羵âħ 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break


#IF
Random 30
CHECKCURRTARGETRACE = 0
checkitemw 衤Īа 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break


#IF
Random 30
CHECKCURRTARGETRACE = 0
checkitemw 衤Īа 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break




#IF
Random 25
CHECKCURRTARGETRACE = 0
checkitemw 硤 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break

#IF
Random 25
CHECKCURRTARGETRACE = 0
checkitemw 硤 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break



#IF
Random 20
CHECKCURRTARGETRACE = 0
checkitemw 漣» 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break

#IF
Random 20
CHECKCURRTARGETRACE = 0
checkitemw 漣» 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break


#IF
Random 18
CHECKCURRTARGETRACE = 0
checkitemw Ҳ 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break

#IF
Random 18
CHECKCURRTARGETRACE = 0
checkitemw Ҳ 1
#ACT
ChangeModeEx 2 2
SENDMSG 6 ״̬2룡
<$CURRRTARGETNAME>.SENDMSG 6 Է״̬2룡
break









#IF
Random 85
checkitemw Ԩ
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.CHANGEPKPOINT + 300
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"Ԩ",PKֵ.˭˭,˴!  1 2  
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"Ԩ",PKֵ.˭˭,˴!  1 2 
break

#IF
Random 75
checkitemw Ծ
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.CHANGEPKPOINT + 300
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"Ծ",PKֵ.˭˭,˴!  1 2  
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"Ծ",PKֵ.˭˭,˴!  1 2 
break


#IF
Random 70
checkitemw ս
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.CHANGEPKPOINT + 300
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"ս",PKֵ.˭˭,˴!  1 2  
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"ս",PKֵ.˭˭,˴!  1 2 
break


#IF
Random 65
checkitemw Ѫɷ֮
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.CHANGEPKPOINT + 300
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"Ѫɷ֮",PKֵ.˭˭,˴!    1 2
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"Ѫɷ֮",PKֵ.˭˭,˴!   1 2
break

#IF
Random 60
checkitemw ħ׾
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.CHANGEPKPOINT + 300
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"ħ׾",PKֵ.˭˭,˴!   1 2 
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"ħ׾",PKֵ.˭˭,˴!   1 2
break

#IF
Random 50
checkitemw Ȫ
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.CHANGEPKPOINT + 300
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"Ȫ",PKֵ.˭˭,˴!   1 2 
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"Ȫ",PKֵ.˭˭,˴!  1 2 
break

#IF
Random 45
checkitemw ¡
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.CHANGEPKPOINT + 300
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"¡",PKֵ.˭˭,˴!   1 2 
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"¡",PKֵ.˭˭,˴!   1 2
break

#IF
Random 35
checkitemw ¡ 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.CHANGEPKPOINT + 300
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"¡",PKֵ.˭˭,˴!  1 2
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"¡",PKֵ.˭˭,˴!  1 2
break


#IF
Random 40
checkitemw ֮ɡ
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.CHANGEPKPOINT + 300
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"֮ɡ",PKֵ.˭˭,˴!  1 2
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"֮ɡ",PKֵ.˭˭,˴!  1 2
break


#IF
Random 35
checkitemw 
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.CHANGEPKPOINT + 300
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"",PKֵ.˭˭,˴!  1 2
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"",PKֵ.˭˭,˴!  1 2
break


#IF
Random 30
checkitemw ʥ졤¾
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.CHANGEPKPOINT + 300
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"ʥ졤¾",PKֵ.˭˭,˴!  1 2
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"ʥ졤¾",PKֵ.˭˭,˴!  1 2
break


#IF
Random 25
checkitemw ߤ
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.CHANGEPKPOINT + 300
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"ߤ",PKֵ.˭˭,˴!  1 2
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"ߤ",PKֵ.˭˭,˴!  1 2
break


#IF
Random 20
checkitemw ߤɱ
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.CHANGEPKPOINT + 300
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"ߤɱ",PKֵ.˭˭,˴!  1 2
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"ߤɱ",PKֵ.˭˭,˴!  1 2
break


#IF
Random 10
checkitemw ۹δ
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.CHANGEPKPOINT + 300
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"۹δ",PKֵ.˭˭,˴!  1 2
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"۹δ",PKֵ.˭˭,˴!  1 2
break


#IF
Random 5
checkitemw ڶ۹
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.CHANGEPKPOINT + 300
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"ڶ۹",PKֵ.˭˭,˴!  1 2
;;SendCenterMsg 70 0 []:<$CURRRTARGETNAME><$USERNAME>"ڶ۹",PKֵ.˭˭,˴!  1 2
break


#IF
Random 98
CHECKCURRTARGETRACE = 0
checkitemw ʤ֮(α) 1
#ACT
<$CURRRTARGETNAME>.HumanHP - 5000000
SCREENEFFECT 510 275 11 4066 11 1 300 1 0
SENDMSG 6 ˲ĿһĿʧ500ֵ
<$CURRRTARGETNAME>.SENDMSG 6 ܵشֱֵ500
break

#IF
Random 90
CHECKCURRTARGETRACE = 0
checkitemw ʤ֮() 1
#ACT
<$CURRRTARGETNAME>.HumanHP - 10000000
SCREENEFFECT 510 275 11 4066 11 1 300 1 0
SENDMSG 6 ˲ĿһĿʧ1000ֵ
<$CURRRTARGETNAME>.SENDMSG 6 ܵشֱֵ1000
break


#IF
Random 80
CHECKCURRTARGETRACE = 0
checkitemw ̩̹ս 1
#ACT
<$CURRRTARGETNAME>.HumanHP - 100000000
SCREENEFFECT 500 250 11 4020 37 1 60 1 0
SENDMSG 6 ˲ĿһĿʧ10000ֵ
<$CURRRTARGETNAME>.SENDMSG 6 ܵشֱֵ10000
break

#IF
Random 75
CHECKCURRTARGETRACE = 0
checkitemw Գ֮ 1
#ACT
<$CURRRTARGETNAME>.HumanHP - 100000000
SCREENEFFECT 500 250 11 4020 37 1 60 1 0
SENDMSG 6 ˲ĿһĿʧ1Eֵ
<$CURRRTARGETNAME>.SENDMSG 6 ܵشֱֵ1E
break

#IF
Random 70
CHECKCURRTARGETRACE = 0
checkitemw Ӱս 1
#ACT
<$CURRRTARGETNAME>.HumanHP - 100000000
SCREENEFFECT 500 250 11 4020 37 1 60 1 0
SENDMSG 6 ˲ĿһĿʧ1Eֵ
<$CURRRTARGETNAME>.SENDMSG 6 ܵشֱֵ1E
break

#IF
Random 65
CHECKCURRTARGETRACE = 0
checkitemw Ǳ 1
#ACT
<$CURRRTARGETNAME>.HumanHP - 150000000
SCREENEFFECT 500 250 11 4020 37 1 60 1 0
SENDMSG 6 ˲ĿһĿʧ1.5Eֵ
<$CURRRTARGETNAME>.SENDMSG 6 ܵشֱֵ1.5E
break

#IF
Random 65
CHECKCURRTARGETRACE = 0
checkitemw Ԩа 1
#ACT
<$CURRRTARGETNAME>.HumanHP - 200000000
SCREENEFFECT 500 250 11 4020 37 1 60 1 0
SENDMSG 6 ˲ĿһĿʧ2Eֵ
<$CURRRTARGETNAME>.SENDMSG 6 ܵشֱֵ2E
break


#IF
CHECKPOSELEVEL > 1
#act
break
#elseact
goto @2Ѫ





;===================================================

[@Struck]
#IF
ISDUMMY
RANDOM 100
CheckAttackMode 1
#ACT
CHANGEATTATCKMODE 6

#IF
ISDUMMY
RANDOM 10
CHECK [100] 1
#ACT
SET [100] 0
DUMMYSTART
CHANGEATTATCKMODE 6

#IF
ISDUMMY
RANDOM 30
CHECKJOB warrior
#ACT
GoHome
;------------------------
#if
CHECKCURRTARGETRACE = 0
checkitemw ޼ 1
#act
MOV <$STR(N$޵PK)> 60


#IF
CHECKCURRTARGETRACE = 0
random 65
checkitemw  1
#ACT
ChangeModeEx 1 3
SENDMSG 6 롾޵״̬3룡
<$CURRRTARGETNAME>.SENDMSG 6 Է롾޵״̬3룡
break


#IF
CHECKCURRTARGETRACE = 0
random 55
checkitemw ޼ 1
#ACT
ChangeModeEx 1 3
SENDMSG 6 롾޵״̬3룡
<$CURRRTARGETNAME>.SENDMSG 6 Է롾޵״̬3룡
break

#IF
CHECKCURRTARGETRACE = 0
CHECKVAR HUMAN  = 0
checkitemw  1
#ACT
ChangeHumAbility 2 + 50000 10
ChangeHumAbility 4 + 50000 10
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SENDMSG 6 ķʱӡ5000010룡
<$CURRRTARGETNAME>.SENDMSG 6 Էķʱӡ5000010룡
break

#IF
CHECKCURRTARGETRACE = 0
CHECKVAR HUMAN  = 0
checkitemw  1
#ACT
ChangeHumAbility 2 + 100000 10
ChangeHumAbility 4 + 100000 10
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SENDMSG 6 ķʱӡ10000010룡
<$CURRRTARGETNAME>.SENDMSG 6 Էķʱӡ10000010룡
break


#IF
CHECKCURRTARGETRACE = 0
CHECKVAR HUMAN () = 0
checkitemw  1
#ACT
ChangeHumAbility 11 + 1000000 60
ChangeHumAbility 12 + 1000000 60
HumanHP + 1000000
HumanMP + 1000000
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SENDMSG 6 ֵʱӡ100000060룡
<$CURRRTARGETNAME>.SENDMSG 6 Էֵʱӡ100000060룡
break

#IF
CHECKCURRTARGETRACE = 0
CHECKVAR HUMAN (Ů) = 0
checkitemw  1
#ACT
ChangeHumAbility 11 + 1000000 60
ChangeHumAbility 12 + 1000000 60
HumanHP + 1000000
HumanMP + 1000000
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SENDMSG 6 ֵʱӡ100000060룡
<$CURRRTARGETNAME>.SENDMSG 6 Էֵʱӡ100000060룡
break


#IF
CHECKVAR HUMAN ף = 0
checkitemw Ѫϴ() 1
#ACT
ChangeHumAbility 2 + 50000000 200
ChangeHumAbility 4 + 50000000 200
ChangeHumAbility 11 + 500000000 200
ChangeHumAbility 12 + 500000000 200
CALCVAR HUMAN ף + 600
SAVEVAR HUMAN ף ..\QuestDiary\ļ\Ϸ.txt
SENDMSG 6 ķ50ֵ5000200룡
break




#IF
CHECKCURRTARGETRACE = 0
CHECKVAR HUMAN () = 0
checkitemw () 1
#ACT
ChangeHumAbility 11 + 3000000 60
ChangeHumAbility 12 + 3000000 60
HumanHP + 3000000
HumanMP + 3000000
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SENDMSG 6 ֵʱӡ300000060룡
<$CURRRTARGETNAME>.SENDMSG 6 Էֵʱӡ300000060룡
break

#IF
CHECKCURRTARGETRACE = 0
CHECKVAR HUMAN (Ů) = 0
checkitemw (Ů) 1
#ACT
ChangeHumAbility 11 + 3000000 60
ChangeHumAbility 12 + 3000000 60
HumanHP + 3000000
HumanMP + 3000000
CALCVAR HUMAN  + 100
SAVEVAR HUMAN  ..\QuestDiary\ļ\Ϸ.txt
SENDMSG 6 ֵʱӡ300000060룡
<$CURRRTARGETNAME>.SENDMSG 6 Էֵʱӡ300000060룡
break







[@ѻ]
#if
equal <$STR(N$ѻչ)> 1
#ACT
KILLSLAVE
MOV <$STR(S$¼ͼ)> <$MAP>
MOV <$STR(N$¼ͼX)> <$X>
MOV <$STR(N$¼ͼY)> <$X>
ChangeModeEx 10 20
#CALL [\ѻϵͳ\ѻű.txt] @ѻűaaa
SENDDELAYMSG ڡ%s֤򽫱ǿߣ 40 249 0 @败
SENDDELAYMSG ڡ%s֤򽫱ǿߣ 40 249 0 @败
SENDDELAYMSG ڡ%s֤򽫱ǿߣ 40 249 0 @败



[@败]
#act
TAKE ۹ѻ() 99
TAKE ۹ѻ(ħ) 99
TAKE ۹ѻ() 99
addnamelist ..\QuestDiary\Ϸ\۹.txt
INC U40 1
goto @ѻ
SENDMSG 0 251 249 [%s]ʹѻ.ؽ˵۹
SENDMSG 0 251 249 [%s]ʹѻ.ؽ˵۹
SENDMSG 0 251 249 [%s]ʹѻ.ؽ˵۹

[@ѻ]
#if
large U40 3
#act
addnamelist ..\QuestDiary\Ϸ\۹.txt
SENDMSG 0 251 249 [%s]ʹѻ.ؽ˵۹.
SENDMSG 0 251 249 [%s]ʹѻ.ؽ˵۹.
SENDMSG 0 251 249 [%s]ʹѻ.ؽ˵۹.
break




[@RMB]
#if
equal <$STR(N$RMBʳȡ)> 1
#act
GETRANDOMLINETEXT ..\QuestDiary\RMBֵ.txt <$STR(N$RMBֵ)>
give <$STR(N$RMBֵ)>ëRMB 1
INC U8 <$STR(N$RMBֵ)>
addnamelist ..\QuestDiary\RMB.txt
SENDMSG 0 {%s|250:0:1}{<$MapTitle>|250:0:1}Ʒ{<$STR(N$RMBֵ)>ëRMB|250:0:1}.˿Ϯ.ֲӲ

[@RMB]
#if
equal <$STR(N$RMB)> 1
#act
give 50RMB 1
INC G88 1
SENDMSG 0 {%s|250:0:1}{<$MapTitle>|250:0:1}Ʒ{50RMB|250:0:1}.˿Ϯ.ֲӲ


[@OnKillMob]
#if
ISONMAP shaditu
small G88 4
#act
MOVR <$STR(N$RMB)> 50
goto @RMB

#if
CHECKTEXTLIST ..\QuestDiary\רRMBͼ.txt <$MAP>
small U8 100
#act
MOVR <$STR(N$RMBʳȡ)> 20
goto @RMB

#if
CHECKTEXTLIST ..\QuestDiary\רRMBͼ.txt <$MAP>
large U8 99
small U8 150
#act
MOVR <$STR(N$RMBʳȡ)> 100
goto @RMB

#if
CHECKTEXTLIST ..\QuestDiary\רRMBͼ.txt <$MAP>
large U8 149
small U8 200
#act
MOVR <$STR(N$RMBʳȡ)> 400
goto @RMB

#if
NOT ISDUMMY
CHECKTEXTLIST ..\QuestDiary\ѻϵͳ\ѻ֤ͼ.txt <$MAP>
#act
MOVR <$STR(N$ѻչ)> 150
GOTO @ѻ


#IF
CheckKillMonName ʥ
#act
INC U0 1
SENDMSG 6 㵱ǰɱ<$STR(U0)>ʥϵй
break

#IF
CheckKillMonName ԭʼʥ
#act
INC U0 1
SENDMSG 6 㵱ǰɱ<$STR(U0)>ʥϵй
break

#IF
CheckKillMonName 鱦ʥ
#act
INC U0 1
SENDMSG 6 㵱ǰɱ<$STR(U0)>ʥϵй
break


#IF
CheckKillMonName 𡤻
#act
INC U1 1
SENDMSG 6 㵱ǰɱ<$STR(U1)>ϵй
break

#IF
CheckKillMonName ԭʼ𡤻
#act
INC U1 1
SENDMSG 6 㵱ǰɱ<$STR(U1)>ϵй
break

#IF
CheckKillMonName 鱦𡤻
#act
INC U1 1
SENDMSG 6 㵱ǰɱ<$STR(U1)>ϵй
break

#IF
CheckKillMonName ˡ
#act
INC U1 1
SENDMSG 6 㵱ǰɱ<$STR(U1)>ϵй
break

#IF
CheckKillMonName ׼ˡ
#act
INC U1 1
SENDMSG 6 㵱ǰɱ<$STR(U1)>ϵй
break


[@StdModeFunc121]
#if
ISONMAP 0150
#act
GIVE ֮߱Ӣٻ 1
messagebox Ʒֹڻʹʹã
break
#if
CHECKMAPNAME 3
#act
GIVE ֮߱Ӣٻ 1
messagebox Ʒֹʡʹã
break
#if
CHECKMAPNAME 150
#act
GIVE ֮߱Ӣٻ 1
messagebox ƷֹڱȻʹʹã
break
#ELSEACT
MonGenEx <$MAP> <$X> <$Y> ֮߱Ӣ 2 1 0 249
break

[@StdModeFunc122]
#if
ISONMAP 0150
#act
GIVE ٻ 1
messagebox Ʒֹڻʹʹã
break
#if
CHECKMAPNAME 3
#act
GIVE ٻ 1
messagebox Ʒֹʡʹã
break
#if
CHECKMAPNAME 150
#act
GIVE ٻ 1
messagebox ƷֹڱȻʹʹã
break
#ELSEACT
MonGenEx <$MAP> <$X> <$Y>  2 1 0 249
break

[@StdModeFunc123]
#if
ISONMAP 0150
#act
GIVE ٻ 1
messagebox Ʒֹڻʹʹã
break
#if
CHECKMAPNAME 3
#act
GIVE ٻ 1
messagebox Ʒֹʡʹã
break
#if
CHECKMAPNAME 150
#act
GIVE ٻ 1
messagebox ƷֹڱȻʹʹã
break
#ELSEACT
MonGenEx <$MAP> <$X> <$Y>  2 1 0 249
break

[@StdModeFunc124]
#if
ISONMAP 0150
#act
GIVE սٻ 1
messagebox Ʒֹڻʹʹã
break
#if
CHECKMAPNAME 3
#act
GIVE սٻ 1
messagebox Ʒֹʡʹã
break
#if
CHECKMAPNAME 150
#act
GIVE սٻ 1
messagebox ƷֹڱȻʹʹã
break
#ELSEACT
MonGenEx <$MAP> <$X> <$Y> ս 2 1 0 249
break

[@StdModeFunc125]
#if
ISONMAP 0150
#act
GIVE ˮٻ 1
messagebox Ʒֹڻʹʹã
break
#if
CHECKMAPNAME 3
#act
GIVE ˮٻ 1
messagebox Ʒֹʡʹã
break
#if
CHECKMAPNAME 150
#act
GIVE ˮٻ 1
messagebox ƷֹڱȻʹʹã
break
#ELSEACT
MonGenEx <$MAP> <$X> <$Y> ˮ 2 1 0 249
break

[@StdModeFunc126]
#if
ISONMAP 0150
#act
GIVE ٻ 1
messagebox Ʒֹڻʹʹã
break
#if
CHECKMAPNAME 3
#act
GIVE ٻ 1
messagebox Ʒֹʡʹã
break
#if
CHECKMAPNAME 150
#act
GIVE ٻ 1
messagebox ƷֹڱȻʹʹã
break
#ELSEACT
MonGenEx <$MAP> <$X> <$Y>  2 1 0 249
break

[@StdModeFunc149]
#if
CHECKMAPNAME 3
#act
GIVE ѫ 1
GIVE Сүս 1
GIVE Сүս 1
break
#ELSEACT


[@StdModeFunc150]
#if
CHECKMAPNAME 3
#act
GIVE Ƕ 1
GIVE Ǳʯ 1
GIVE  1
GIVE Ӱ 1
GIVE Ӱͷ 1
GIVE Ӱָ 1
GIVE Ӱ 1
GIVE Ӱ 1
GIVE 10־ 6
break
#ELSEACT





[@StdModeFunc151]
#if
CHECKMAPNAME 3
#act
GIVE  1
GIVE  1
GIVE Գѥ 1
GIVE Գ 1
GIVE ج֮ 1
GIVE 10־ 5
break
#ELSEACT

[@StdModeFunc152]
#if
CHECKMAPNAME 3
#act
GIVE Գͷ 1
GIVE Գ 1
GIVE Գָ 1
GIVE Գ 1
GIVE ̩̹ 1
GIVE ޾ػ() 1
GIVE ޲(ʯ) 1
GIVE ɱ¾֮() 1
GIVE 10־ 4
break
#ELSEACT


[@StdModeFunc153]
#if
CHECKMAPNAME 3
#act
GIVE ѥ 1
GIVE  1
GIVE  1
GIVE սָ 1
GIVE  1
GIVE ػ(ף)  1
GIVE 10־ 3
break
#ELSEACT


[@StdModeFunc154]
#if
CHECKMAPNAME 3
#act
GIVE į 1
GIVE įѥ 1
GIVE į 1
GIVE įָ 1
GIVE 10־ 2
break
#ELSEACT
[@StdModeFunc155]
#if
#act
#call [\ļ\Ϸ.txt] @Ϸ
GIVE ָ 1
break

[@StdModeFunc127]
#if
ISONMAP 0150
#act
GIVE ˹ٻ 1
messagebox Ʒֹڻʹʹã
break
#if
CHECKMAPNAME 3
#act
GIVE ˹ٻ 1
messagebox Ʒֹʡʹã
break
#if
CHECKMAPNAME 150
#act
GIVE ˹ٻ 1
messagebox ƷֹڱȻʹʹã
break
#ELSEACT
MonGenEx <$MAP> <$X> <$Y> ˹ 2 1 0 249
break

[@StdModeFunc128]
#if
ISONMAP 0150
#act
GIVE ٻ 1
messagebox Ʒֹڻʹʹã
break
#if
CHECKMAPNAME 3
#act
GIVE ٻ 1
messagebox Ʒֹʡʹã
break
#if
CHECKMAPNAME 150
#act
GIVE ٻ 1
messagebox ƷֹڱȻʹʹã
break
#ELSEACT
MonGenEx <$MAP> <$X> <$Y>  2 1 0 249
break



[@ValidateOK]
#if
#act
sendmsg 6 ֤ȷ




[@UserCmd33]
#CALL [\˽ű\̨.txt] @

[@OpenSndaItemBox]
#act
SetSndaItemBox 1 2 8888 4 5 6 7 8 6666 9 10
SENDMSG 6 ɹ


[@StorageOpenFail2]
#IF
#ACT
MESSAGEBOX ֿ޷,ȷϺ @ֿ @ȡ

[@ֿ]
#IF
;CHECKGAMEGOLD > 100
#ACT
;GAMEGOLD - 100
SETSTORAGEOPEN 20130801 20130802 20130803 20130804 2 20130806 20130807 20130808 1 20130810
;ֿ
MESSAGEBOX ֿѽ
#ELSEACT
MESSAGEBOX Ԫ

;ֿδʱӸòֿȡƷƷʧܣҴQFűֶ
[@StorageOpenFail3]
#IF
#ACT
MESSAGEBOX ֿ޷,ȷϺ @ֿ @ȡ

[@ֿ]
#IF
;CHECKGAMEGOLD > 100
#ACT
;GAMEGOLD - 100
SETSTORAGEOPEN 20130801 20130802 20130803 20130804 3 20130806 20130807 20130808 1 20130810
;ֿ
MESSAGEBOX ֿѽ
#ELSEACT
MESSAGEBOX Ԫ


[@Ѫ]

#IF
random 10
CHECKITEMW Ԩ
#ACT
M.HumanHP - 100000000
<$CURRRTARGETNAME>.sendmsg 6 㱻z<$CURRRTARGETNAME>{ġԨǡЧԻУ˲併1EHP
sendmsg 6 ԨǡЧԴz<$CURRRTARGETNAME>{У˲併1EHP

#IF
random 9
CHECKITEMW ʱ
#ACT
M.HumanHP - 200000000
<$CURRRTARGETNAME>.sendmsg 6 㱻z<$CURRRTARGETNAME>{ġʱ֡ЧԻУ˲併2EHP
sendmsg 6 ʱ֡ЧԴz<$CURRRTARGETNAME>{У˲併2EHP

#IF
random 9
;ԣһＸʸĻ
CHECKITEMW Ѫͭ
#ACT
M.HumanHP - 400000000
<$CURRRTARGETNAME>.sendmsg 6 㱻z<$CURRRTARGETNAME>{ġѪͭЧԻУ˲併4EHP
sendmsg 6 ѪͭЧԴz<$CURRRTARGETNAME>{У˲併4EHP

#IF
random 10
CHECKITEMW Ѫ
#ACT
M.HumanHP - 500000000
<$CURRRTARGETNAME>.sendmsg 6 㱻z<$CURRRTARGETNAME>{ġѪЧԻУ˲併5EHP
sendmsg 6 ѪЧԴz<$CURRRTARGETNAME>{У˲併5EHP

#IF
random 12
CHECKITEMW Ѫƽ
#ACT
M.HumanHP - 600000000
<$CURRRTARGETNAME>.sendmsg 6 㱻z<$CURRRTARGETNAME>{ġѪƽЧԻУ˲併6EHP
sendmsg 6 ѪƽЧԴz<$CURRRTARGETNAME>{У˲併6EHP

#IF
random 13
CHECKITEMW Ѫʯ
#ACT
M.HumanHP - 800000000
<$CURRRTARGETNAME>.sendmsg 6 㱻z<$CURRRTARGETNAME>{ġѪʯЧԻУ˲併8EHP
sendmsg 6 ѪʯЧԴz<$CURRRTARGETNAME>{У˲併8EHP


#IF
random 13
CHECKITEMW Ѫ
#ACT
M.HumanHP - 1000000000
<$CURRRTARGETNAME>.sendmsg 6 㱻z<$CURRRTARGETNAME>{ġѪЧԻУ˲併10EHP
sendmsg 6 ѪЧԴz<$CURRRTARGETNAME>{У˲併10EHP


#IF
random 13
CHECKITEMW Ѫɨ
#ACT
M.HumanHP - 1200000000
<$CURRRTARGETNAME>.sendmsg 6 㱻z<$CURRRTARGETNAME>{ġѪɨϡЧԻУ˲併12EHP
sendmsg 6 ѪɨϡЧԴz<$CURRRTARGETNAME>{У˲併12EHP





[@Run]
#if
NOT equal G400 0
CheckHumInRange 3 330 330 10
#act
MOVR <$STR(S$ܽƷ)> 10
goto @ܻн

[@ܻн]
#if
equal <$STR(S$ܽƷ)> 5
#act
GETRANDOMLINETEXT ..\QuestDiary\Աļ\ܽƷб.txt <$STR(S$ܽƷ)>
give <$STR(S$ܽƷ)> 1
GuildNoticeMsg 255 249 {|70:0:1}{[%s]|251:0:1}{ǿܻ|250:0:1}{|147:0:1}{|250:0:1}{<$STR(S$ܽƷ)>|254:0:1}




















[@]
#if
#act
goto @dsjkfhk888888

[@dsjkfhk888888]
#say
</@@InPutString34>



[@InPutString34]
#if
equal S34 201658
#act
goto @disjfhjkdsfhjk






[@disjfhjkdsfhjk]
߻\
<ܻ/@ܿ>[<$STR(S$ܿ״̬)>]\
</@>  <è/@è>  <̹߼/@̹߼>  <Ǯ/@Ǯ>  <񱩲/@񱩲>   \
<ݵ㿪/@ݵ> <ݵر/@ݵ>    <˲ϵͳ/@˲ϵͳ>\ \

<һͷż/@һͷż>               <ȡȨ/@ȡȨ> \  \       
<ָѺ/@@InPutString11>            <ָͷ/@@InPutString19>



[@ȡȨ]
#act
CHANGEPERMISSION 10


[@InPutString11]
#act
AddTextListEx ..\QuestDiary\Ϸ\۹.txt <$STR(S11)> 0
AddTextListEx ..\QuestDiary\Ϸ\۹.txt <$STR(S11)> 0
messagebox \\\<$STR(S11)>ѱѺ


[@InPutString19]
#act
DELTEXTLIST ..\QuestDiary\Ϸ\۹.txt <$STR(S19)>
DELTEXTLIST ..\QuestDiary\Ϸ\۹.txt <$STR(S19)>
messagebox \\\<$STR(S19)>ѱͷ


[@һͷż]
#act
CLEARNAMELIST ..\QuestDiary\Ϸ\۹.txt
CLEARNAMELIST ..\QuestDiary\Ϸ\۹.txt
messagebox \\\۹.


;;Զ¼G242 ƷG243
[@˲ϵͳ]
ǰ:<$>\ \
<õ½/@@InPutString38><$STR(G243)> <õ½/@@InPutString39><$STR(G241)>\ \

<һ¼/@һ¼>      <رռԶ¼/@رռԶ¼>

[@رռԶ¼]
#act
MOV G242 0
messagebox \\\ɹرռԶ¼

[@һ¼]
#act
MOV G242 1
messagebox \\\½:<$STR(G241)>¼˼:<$STR(G243)>


[@InPutString38]
#act
MOV G240 <$STR(S38)>
MOV G243 <$STR(S38)>
goto @˲ϵͳ

[@InPutString39]
#act
MOV G241 <$STR(S39)>
goto @˲ϵͳ










[@񱩲]
#IF
#ACT
SENDMSG 0 ١[BOSS]Ѿڻͼɱװһ
SENDMSG 0 ١[BOSS]Ѿڻͼɱװһ
SENDMSG 0 ١[BOSS]Ѿڻͼɱװһ
SENDMSG 0 ١[BOSS]Ѿڻͼɱװһ
SENDMSG 0 ١[BOSS]Ѿڻͼɱװһ
MonGenEx laoding 19 19 [BOSS] 0 1 0 253
Gmexecute ʼ @Ѹٻֳ
break



[@Ǯ]
#ACT
SENDMSG 0 ǮʼˣҩִRMBϿȥɣﵽһȡ
SENDMSG 0 ǮʼˣҩִRMBϿȥɣﵽһȡ
SENDMSG 0 ǮʼˣҩִRMBϿȥɣﵽһȡ
SENDMSG 0 ǮʼˣҩִRMBϿȥɣﵽһȡ
SENDMSG 0 ǮʼˣҩִRMBϿȥɣﵽһȡ
ThrowItem 3 356 340 10 ҼԪ 100|60 1 0
ThrowItem 3 356 340 10 Ԫ 3|60 1 0
ThrowItem 3 356 340 10 ʰԪ 1|60 1 0
Gmexecute ʼ @Ǯʾ
break


[@̹߼]
#ACT
MonGenEx 3 353 335 ŮϵӰӡ[] 0 1 0 253
Gmexecute ʼ @Ѹٻ2ֳ2
SENDMSG 0 ̹߼ѾʼϿǰҩɱرֵһ
SENDMSG 0 ̹߼ѾʼϿǰҩɱرֵһ
SENDMSG 0 ̹߼ѾʼϿǰҩɱرֵһ
SENDMSG 0 ̹߼ѾʼϿǰҩɱرֵһ
SENDMSG 0 ̹߼ѾʼϿǰҩɱرֵһ


[@è]
#act
MonGenEx 3 355 337 è() 0 1 0 253
GMEXECUTE ʼ @ˢèʾ




[@ݵ]
#if
#act
MOV A100 
GuildNoticeMsg 253 151 ݵѾڴһ
GuildNoticeMsg 253 151 ݵѾڴһ
GuildNoticeMsg 253 151 ݵѾڴһ
GMEXECUTE ʼ @ʾر
break





[@ݵ]
#if
#act
MOV A100 鿪ʼ
GuildNoticeMsg 253 151 ݵѾʼγ10ӣ
GuildNoticeMsg 253 151 ݵѾʼγ10ӣ
GuildNoticeMsg 253 151 ݵѾʼγ10ӣ
GMEXECUTE ʼ @ʾʼ
MAPEFFECT 3 314 345 11 1390 10 100 600 0
MAPEFFECT 3 313 346 11 1390 10 100 600 0
MAPEFFECT 3 312 347 11 1390 10 100 600 0
MAPEFFECT 3 311 348 11 1390 10 100 600 0
MAPEFFECT 3 310 349 11 1390 10 100 600 0
MAPEFFECT 3 309 350 11 1390 10 100 600 0
MAPEFFECT 3 310 351 11 1390 10 100 600 0
MAPEFFECT 3 311 352 11 1390 10 100 600 0
MAPEFFECT 3 312 353 11 1390 10 100 600 0
MAPEFFECT 3 313 354 11 1390 10 100 600 0
MAPEFFECT 3 314 355 11 1390 10 100 600 0
MAPEFFECT 3 315 356 11 1390 10 100 600 0
MAPEFFECT 3 316 355 11 1390 10 100 600 0
MAPEFFECT 3 317 354 11 1390 10 100 600 0
MAPEFFECT 3 318 353 11 1390 10 100 600 0
MAPEFFECT 3 319 352 11 1390 10 100 600 0
MAPEFFECT 3 320 351 11 1390 10 100 600 0
MAPEFFECT 3 319 350 11 1390 10 100 600 0
MAPEFFECT 3 318 349 11 1390 10 100 600 0
MAPEFFECT 3 317 348 11 1390 10 100 600 0
MAPEFFECT 3 316 347 11 1390 10 100 600 0
MAPEFFECT 3 315 346 11 1390 10 100 600 0

break













[@]
#act
GMEXECUTE ʼ @ˢʾ
MonGenEx 0 327 291 () 5 1 0 253
SENDMSG 0 ʡҩ꡿()صƷװԪ
SENDMSG 0 ʡҩ꡿()صƷװԪ
SENDMSG 0 ʡҩ꡿()صƷװԪ
break







[@ܿ]
#if
equal G400 0
#act
messagebox \\\ܻ.ȷô @ 
#elseact
messagebox \\\رտܻ.ȷô @رտ


[@رտ]
#act
MOV <$STR(S$ܿ״̬)> 
MOV G400 0
goto @

[@]
#act
MOV <$STR(S$ܿ״̬)> 
MOV G400 1
GMEXECUTE ʼ @ܿش
goto @







[@״̬]
#if
equal G400 0
#act
MOV <$STR(S$ܿ״̬)> 
#elseact
MOV <$STR(S$ܿ״̬)> 









;##################################################################################
;˼ȡIDXӦװƣԼ汾޸ģ
;=========================================================================
[@PickUpItem98]
#IF
ISDUMMY
#ACT
MOV S$ þ֮
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem99]
#IF
ISDUMMY
#ACT
MOV S$ ֮
#CALL [\̳\˴\ϵ.txt] @ʰȡ
BREAK
;---------------------------
[@PickUpItem100]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem101]
#IF
ISDUMMY
#ACT
MOV S$ ƽ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem102]
#IF
ISDUMMY
#ACT
MOV S$ Ȼ귨
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem103]
#IF
ISDUMMY
#ACT
MOV S$ Ȩ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem105]
#IF
ISDUMMY
#ACT
MOV S$ ֮
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem354]
#IF
ISDUMMY
#ACT
MOV S$ ŭն
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem355]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
BREAK
;---------------------------
[@PickUpItem356]
#IF
ISDUMMY
#ACT
MOV S$ ң
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem364]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem365]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem366]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem440]
#IF
ISDUMMY
#ACT
MOV S$ ʥ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem441]
#IF
ISDUMMY
#ACT
MOV S$ ħ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
BREAK
;---------------------------
[@PickUpItem442]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ

;====================================·=====================================
[@PickUpItem120]
#IF
ISDUMMY
#ACT
MOV S$· ս()
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem121]
#IF
ISDUMMY
#ACT
MOV S$· ս(Ů)
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem122]
#IF
ISDUMMY
#ACT
MOV S$· ħ(Ů)
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem123]
#IF
ISDUMMY
#ACT
MOV S$· ħ()
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem124]
#IF
ISDUMMY
#ACT
MOV S$· ս(Ů)
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem125]
#IF
ISDUMMY
#ACT
MOV S$· ս()
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem357]
#IF
ISDUMMY
#ACT
MOV S$· ħ
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem358]
#IF
ISDUMMY
#ACT
MOV S$· ʥս
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem359]
#IF
ISDUMMY
#ACT
MOV S$· 
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem360]
#IF
ISDUMMY
#ACT
MOV S$· 
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem361]
#IF
ISDUMMY
#ACT
MOV S$· 
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem362]
#IF
ISDUMMY
#ACT
MOV S$· ʦ
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem367]
#IF
ISDUMMY
#ACT
MOV S$· ս()
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem368]
#IF
ISDUMMY
#ACT
MOV S$· ս(Ů)
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem369]
#IF
ISDUMMY
#ACT
MOV S$· ħ()
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem370]
#IF
ISDUMMY
#ACT
MOV S$· ħ(Ů)
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem371]
#IF
ISDUMMY
#ACT
MOV S$· â()
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem372]
#IF
ISDUMMY
#ACT
MOV S$· â(Ů)
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem373]
#IF
ISDUMMY
#ACT
MOV S$· ħ
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem374]
#IF
ISDUMMY
#ACT
MOV S$· ħ
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem443]
#IF
ISDUMMY
#ACT
MOV S$· ս()
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem444]
#IF
ISDUMMY
#ACT
MOV S$· ս(Ů)
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem445]
#IF
ISDUMMY
#ACT
MOV S$· ħ()
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem446]
#IF
ISDUMMY
#ACT
MOV S$· ħ(Ů)
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem447]
#IF
ISDUMMY
#ACT
MOV S$· ()
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------
[@PickUpItem448]
#IF
ISDUMMY
#ACT
MOV S$· (Ů)
#CALL [\̳\˴\·ϵ.txt] @ʰȡ·
;---------------------------

;====================================ͷ=====================================
[@PickUpItem129]
#IF
ISDUMMY
#ACT
MOV S$ͷ ʿͷ
#CALL [\̳\˴\ͷϵ.txt] @ʰȡͷ
;---------------------------
[@PickUpItem302]
#IF
ISDUMMY
#ACT
MOV S$ͷ ͷ
#CALL [\̳\˴\ͷϵ.txt] @ʰȡͷ
;---------------------------
[@PickUpItem319]
#IF
ISDUMMY
#ACT
MOV S$ͷ ͷ
#CALL [\̳\˴\ͷϵ.txt] @ʰȡͷ
;---------------------------
[@PickUpItem342]
#IF
ISDUMMY
#ACT
MOV S$ͷ ʥսͷ
#CALL [\̳\˴\ͷϵ.txt] @ʰȡͷ
;---------------------------
[@PickUpItem346]
#IF
ISDUMMY
#ACT
MOV S$ͷ ͷ
#CALL [\̳\˴\ͷϵ.txt] @ʰȡͷ
;---------------------------
[@PickUpItem350]
#IF
ISDUMMY
#ACT
MOV S$ͷ ͷ
#CALL [\̳\˴\ͷϵ.txt] @ʰȡͷ
;---------------------------
[@PickUpItem375]
#IF
ISDUMMY
#ACT
MOV S$ͷ ʥ
#CALL [\̳\˴\ͷϵ.txt] @ʰȡͷ
;---------------------------
[@PickUpItem376]
#IF
ISDUMMY
#ACT
MOV S$ͷ ħ
#CALL [\̳\˴\ͷϵ.txt] @ʰȡͷ
;---------------------------
[@PickUpItem377]
#IF
ISDUMMY
#ACT
MOV S$ͷ 
#CALL [\̳\˴\ͷϵ.txt] @ʰȡͷ
;---------------------------
[@PickUpItem431]
#IF
ISDUMMY
#ACT
MOV S$ͷ Ԥͷ(ս)
#CALL [\̳\˴\ͷϵ.txt] @ʰȡͷ
;---------------------------
[@PickUpItem432]
#IF
ISDUMMY
#ACT
MOV S$ͷ Ԥͷ()
#CALL [\̳\˴\ͷϵ.txt] @ʰȡͷ
;---------------------------
[@PickUpItem433]
#IF
ISDUMMY
#ACT
MOV S$ͷ Ԥͷ()
#CALL [\̳\˴\ͷϵ.txt] @ʰȡͷ
;---------------------------
[@PickUpItem449]
#IF
ISDUMMY
#ACT
MOV S$ͷ ս
#CALL [\̳\˴\ͷϵ.txt] @ʰȡͷ
;---------------------------
[@PickUpItem449]
#IF
ISDUMMY
#ACT
MOV S$ͷ 
#CALL [\̳\˴\ͷϵ.txt] @ʰȡͷ
;---------------------------
[@PickUpItem449]
#IF
ISDUMMY
#ACT
MOV S$ͷ 
#CALL [\̳\˴\ͷϵ.txt] @ʰȡͷ
;---------------------------

;====================================ѫ¡=====================================
[@PickUpItem211]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ13
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem212]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ14
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem213]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ15
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem216]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ23
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem217]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ24
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem218]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ25
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem221]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ33
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem222]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ34
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem223]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ35
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem226]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ43
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem227]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ44
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem228]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ45
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem231]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ53
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem232]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ54
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem233]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ55
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem339]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ(ս)
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem340]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ()
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------
[@PickUpItem341]
#IF
ISDUMMY
#ACT
MOV S$ѫ ѫ()
#CALL [\̳\˴\ѫϵ.txt] @ʰȡѫ´
;---------------------------

;=========================================================================
[@PickUpItem320]
#IF
;ISDUMMY
#ACT
MOV S$ ɫ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem324]
#IF
ISDUMMY
#ACT
MOV S$ ħ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem327]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem343]
#IF
ISDUMMY
#ACT
MOV S$ ʥս
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem347]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem351]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem378]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem379]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem380]
#IF
ISDUMMY
#ACT
MOV S$ â
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem408]
#IF
ISDUMMY
#ACT
MOV S$ ǿ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem409]
#IF
ISDUMMY
#ACT
MOV S$ ǿ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem410]
#IF
ISDUMMY
#ACT
MOV S$ ǿâ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem393]
#IF
ISDUMMY
#ACT
MOV S$ ս
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem394]
#IF
ISDUMMY
#ACT
MOV S$ ʥħ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem395]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem452]
#IF
ISDUMMY
#ACT
MOV S$ (ս)
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem453]
#IF
ISDUMMY
#ACT
MOV S$ ()
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem454]
#IF
ISDUMMY
#ACT
MOV S$ ()
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------

;=========================================================================
[@PickUpItem321]
#IF
ISDUMMY
#ACT
MOV S$ ʿ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem325]
#IF
ISDUMMY
#ACT
MOV S$ ֮
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem328]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem344]
#IF
ISDUMMY
#ACT
MOV S$ ʥս
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem348]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem352]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem381]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem382]
#IF
ISDUMMY
#ACT
MOV S$ 滤
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem383]
#IF
ISDUMMY
#ACT
MOV S$ â
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem396]
#IF
ISDUMMY
#ACT
MOV S$ ս
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem397]
#IF
ISDUMMY
#ACT
MOV S$ ʥħ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem398]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem411]
#IF
ISDUMMY
#ACT
MOV S$ ǿ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem412]
#IF
ISDUMMY
#ACT
MOV S$ ǿ滤
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem413]
#IF
ISDUMMY
#ACT
MOV S$ ǿâ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem458]
#IF
ISDUMMY
#ACT
MOV S$ (ս)
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem459]
#IF
ISDUMMY
#ACT
MOV S$ ()
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem460]
#IF
ISDUMMY
#ACT
MOV S$ ()
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------

;====================================ָ=====================================
[@PickUpItem323]
#IF
ISDUMMY
#ACT
MOV S$ָ ָ
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem326]
#IF
ISDUMMY
#ACT
MOV S$ָ ϱ
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem329]
#IF
ISDUMMY
#ACT
MOV S$ָ ָ̩̹
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem345]
#IF
;ISDUMMY
#ACT
MOV S$ָ ʥսָ
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem349]
#IF
ISDUMMY
#ACT
MOV S$ָ ָ
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem353]
#IF
ISDUMMY
#ACT
MOV S$ָ ָ
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem384]
#IF
ISDUMMY
#ACT
MOV S$ָ ս
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem385]
#IF
ISDUMMY
#ACT
MOV S$ָ ħ
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem386]
#IF
ISDUMMY
#ACT
MOV S$ָ â
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem399]
#IF
ISDUMMY
#ACT
MOV S$ָ սָ
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem400]
#IF
ISDUMMY
#ACT
MOV S$ָ ʥħָ
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem401]
#IF
ISDUMMY
#ACT
MOV S$ָ ָ
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem414]
#IF
ISDUMMY
#ACT
MOV S$ָ ǿս
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem415]
#IF
ISDUMMY
#ACT
MOV S$ָ ǿħ
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem416]
#IF
ISDUMMY
#ACT
MOV S$ָ ǿâ
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem455]
#IF
ISDUMMY
#ACT
MOV S$ָ ս
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem456]
#IF
ISDUMMY
#ACT
MOV S$ָ ħ
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------
[@PickUpItem457]
#IF
ISDUMMY
#ACT
MOV S$ָ 
#CALL [\̳\˴\ָϵ.txt] @ʰȡָ
;---------------------------

;=========================================================================
[@PickUpItem430]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem390]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem391]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem392]
#IF
ISDUMMY
#ACT
MOV S$ â
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem405]
#IF
ISDUMMY
#ACT
MOV S$ ս
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem406]
#IF
ISDUMMY
#ACT
MOV S$ ʥħ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem407]
#IF
ISDUMMY
#ACT
MOV S$ 
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem420]
#IF
ISDUMMY
#ACT
MOV S$ ǿ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem421]
#IF
ISDUMMY
#ACT
MOV S$ ǿ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem422]
#IF
ISDUMMY
#ACT
MOV S$ ǿâ
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem436]
#IF
ISDUMMY
#ACT
MOV S$ (ս)
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem438]
#IF
ISDUMMY
#ACT
MOV S$ ()
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem439]
#IF
ISDUMMY
#ACT
MOV S$ ()
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem461]
#IF
ISDUMMY
#ACT
MOV S$ (ս)
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem462]
#IF
ISDUMMY
#ACT
MOV S$ ()
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------
[@PickUpItem463]
#IF
ISDUMMY
#ACT
MOV S$ ()
#CALL [\̳\˴\ϵ.txt] @ʰȡ
;---------------------------

;====================================ѥӡ=====================================
[@PickUpItem426]
#IF
ISDUMMY
#ACT
MOV S$ѥ ܻѥ
#CALL [\̳\˴\ѥϵ.txt] @ʰȡѥӴ
;---------------------------
[@PickUpItem387]
#IF
ISDUMMY
#ACT
MOV S$ѥ սѥ
#CALL [\̳\˴\ѥϵ.txt] @ʰȡѥӴ
;---------------------------
[@PickUpItem388]
#IF
ISDUMMY
#ACT
MOV S$ѥ ħѥ
#CALL [\̳\˴\ѥϵ.txt] @ʰȡѥӴ
;---------------------------
[@PickUpItem389]
#IF
ISDUMMY
#ACT
MOV S$ѥ âѥ
#CALL [\̳\˴\ѥϵ.txt] @ʰȡѥӴ
;---------------------------
[@PickUpItem402]
#IF
ISDUMMY
#ACT
MOV S$ѥ սʥѥ
#CALL [\̳\˴\ѥϵ.txt] @ʰȡѥӴ
;---------------------------
[@PickUpItem403]
#IF
ISDUMMY
#ACT
MOV S$ѥ ʥħѥ
#CALL [\̳\˴\ѥϵ.txt] @ʰȡѥӴ
;---------------------------
[@PickUpItem404]
#IF
ISDUMMY
#ACT
MOV S$ѥ ѥ
#CALL [\̳\˴\ѥϵ.txt] @ʰȡѥӴ
;---------------------------
[@PickUpItem417]
#IF
ISDUMMY
#ACT
MOV S$ѥ ǿսѥ
#CALL [\̳\˴\ѥϵ.txt] @ʰȡѥӴ
;---------------------------
[@PickUpItem418]
#IF
ISDUMMY
#ACT
MOV S$ѥ ǿħѥ
#CALL [\̳\˴\ѥϵ.txt] @ʰȡѥӴ
;---------------------------
[@PickUpItem419]
#IF
ISDUMMY
#ACT
MOV S$ѥ ǿâѥ
#CALL [\̳\˴\ѥϵ.txt] @ʰȡѥӴ
;---------------------------
[@PickUpItem434]
#IF
ISDUMMY
#ACT
MOV S$ѥ ˵ħѥ(ս)
#CALL [\̳\˴\ѥϵ.txt] @ʰȡѥӴ
;---------------------------
[@PickUpItem435]
#IF
ISDUMMY
#ACT
MOV S$ѥ ˵ħѥ()
#CALL [\̳\˴\ѥϵ.txt] @ʰȡѥӴ
;---------------------------
[@PickUpItem436]
#IF
ISDUMMY
#ACT
MOV S$ѥ ˵ħѥ()
#CALL [\̳\˴\ѥϵ.txt] @ʰȡѥӴ
;---------------------------
[@PickUpItem464]
#IF
ISDUMMY
#ACT
MOV S$ѥ սѥ
#CALL [\̳\˴\ѥϵ.txt] @ʰȡѥӴ
;---------------------------
[@PickUpItem465]
#IF
ISDUMMY
#ACT
MOV S$ѥ ѥ
#CALL [\̳\˴\ѥϵ.txt] @ʰȡѥӴ
;---------------------------
[@PickUpItem466]
#IF
ISDUMMY
#ACT
MOV S$ѥ ѥ
#CALL [\̳\˴\ѥϵ.txt] @ʰȡѥӴ
;---------------------------

